What does this suggestion change/add/remove:
Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so
Possible Positives of the suggestion (At least 2):
+ Player count might increase back?
+ People will have more fun
+ Issues that been here for a long time finally gone
Possible Negatives of the suggestion:
- It's gone take some time
- It's gone require investing some money in some cases
- Some people wont agree/like some changes
Based on the Positives & Negatives, why should this suggestion be accepted:
1) I think a huge issue MRP has been suffering for some time, and everytime they change a model it continues, is the Hit-Reg, everyone hates shooting someone, seeing the blood come out, and no damage/kill, I know this can be due to a Source/GMod issue, but in some cases it can be fixed too, and when adding new models, make sure to test them, and add the proper hit-reg before adding them
2) I don't agree with balancing guns regiment to regiment, why? Some might say they agree, and some might say skill issue, but the problem comes when u can buy that gun as another regiment, it breaks the whole balancing of guns, and also regiment to regiment balancing is very subjective, it only works if both regiment are active, and get assigned to same lane, if not it's not gone be balanced at all, we can see this with STS/SAS guns being better than most guns, ISAF/IVG guns being better than JAF/17th/1stAL/SWB, and so on, ISAF to IVG might be balanced, but will we ever go face to face with each other? Let's say there's 5 Wars a day, from 12pm to 7pm, only once we may end up IVG vs ISAF, the rest of time ISAF or IVG might go agaisnt SAS or STS, and get destryoed, cause they get better fire rate, and possibly damage?
Also on the topic of balancing the guns, fix a huge issue that has been here for some time seems like, which is the crazy recoil guns get out of nowhere, I can't count how many times I had the drop on someone, they didn't know, or I shot first, but sadly the gun went crazy, going all over the place, and making me lose the fight
3) This is a suggestion not only for MRP, but SCP could also benefit possibly, DRP not so much cause it's dead afaik, but upgrading server is something they need look into, especially with how many servers they got how much they require, and how many players they get, with this upgrade, a lot more possibilities would open, and allow for better improvements and more players
Along the lines of upgrading servers, with this technically speaking from a POV of a Normal Player (not Server Manager), it would allow some addons to function better, and be set up properly such being Simfphys, it would allow SL to change tickrate to 60, and vehicles perform much much better and smoother
4) I've complained before about Emplacement Binoculars, and was told it's a Addon Issue and not Server Issue, if that's the case, I think removing it or finding a substitute, would be better, if no replacement found, then creating a addon to replace it, in case of emplacement binoculars, I don't think it should be that hard to create a new one that actually works? But others addons might be more complicated, but still, some addons might require updates, I saw someone talk about Gredwitch getting a update recently but being outdated on server still?
5) The server got a lot of stuff going on, and most people don't really use them as much, I think one that might be 50/50 is hunger, while some people might enjoy, I don't see a reason why it's there, other than being annoying, it adds some fun and hobby u can do during peacetime, but at same time, it's annoying, having to always carry food, so u don't die mid war
6) I think that some stuff were good as they were back then, I joined in August, so didn't experience much from when server was massive, but from what I hear, there was a lot of good stuff before, that got removed, I think reverting back to them would be good, and if they were just broken, then reverting to them and balancing them, this being such as recoil, hip fire should be revert, but not the point it's laser, but to the point is somewhat realistic, but also manageable,
Other than that, I think some other stuff should get changed, but players might leave that on the comments here along with the feedback, while I do appreciate + support, and -support, if you do -support or + do leave a reason why, it's annoying to the person making a suggestion, or probably even SL seeing -support but no one mentioning why, other than not wanting changes, if u don't agree with something, tell the person and SL going throught suggestions why, also, SL listen more to the community, don't just deny a suggestion, cause it's gone be hard, or not a big deal, if u see overwhelming +support on a post, take a look at it, see what people say, and don't deny it
I forgot mention on fixing issues, that another issue that is game breaking during war, is the IFV lagging the servers hard, that's something that needs be looked on, and not put in the backlog, it should be looked on now! And fixed ASAP, cause not being able bring out a certain vehicle can mean a Win or Loss in some cases
I think the server would be well with not getting any new models, features and etc for some time, if we got actual fixes, and good improvements, I see GMs trying to listen to community, and wanting feedback and new GMs to help them, so I think SL should do the same, I can say on behalf of ISAF that a lot of people complain about a lot of issues, I know a lot of NATO agrees too, and NWO does too, cause we had people already complain about certain issues before, and instead of going and fixing these issues, we got hand models, and suits to CO Jobs? I don't think anyone wanted hand models, or Suits on CO Models (It's good, but not a big important thing, that's something that should be left in the backlog)
Looking into changelogs, the Shotgun one seems to be a good one, flaks was 50/50, while good, could get some improvements, and balancing, but other than that, I don't see that many bug fixes, I could be wrong, and missed something, but doesn't look like it (If I did feel free tell me SL, but at same time changing how changelogs are made, so easier to read and understand if it's a new feature, fix, removal....)
- Fix Hit-Reg Issues on Models
- Balance the guns properly
- Upgrade the servers
- Update Addons
- Remove unwanted/useless stuff
- Revert back some stuff
Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so
Possible Positives of the suggestion (At least 2):
+ Player count might increase back?
+ People will have more fun
+ Issues that been here for a long time finally gone
Possible Negatives of the suggestion:
- It's gone take some time
- It's gone require investing some money in some cases
- Some people wont agree/like some changes
Based on the Positives & Negatives, why should this suggestion be accepted:
1) I think a huge issue MRP has been suffering for some time, and everytime they change a model it continues, is the Hit-Reg, everyone hates shooting someone, seeing the blood come out, and no damage/kill, I know this can be due to a Source/GMod issue, but in some cases it can be fixed too, and when adding new models, make sure to test them, and add the proper hit-reg before adding them
2) I don't agree with balancing guns regiment to regiment, why? Some might say they agree, and some might say skill issue, but the problem comes when u can buy that gun as another regiment, it breaks the whole balancing of guns, and also regiment to regiment balancing is very subjective, it only works if both regiment are active, and get assigned to same lane, if not it's not gone be balanced at all, we can see this with STS/SAS guns being better than most guns, ISAF/IVG guns being better than JAF/17th/1stAL/SWB, and so on, ISAF to IVG might be balanced, but will we ever go face to face with each other? Let's say there's 5 Wars a day, from 12pm to 7pm, only once we may end up IVG vs ISAF, the rest of time ISAF or IVG might go agaisnt SAS or STS, and get destryoed, cause they get better fire rate, and possibly damage?
Also on the topic of balancing the guns, fix a huge issue that has been here for some time seems like, which is the crazy recoil guns get out of nowhere, I can't count how many times I had the drop on someone, they didn't know, or I shot first, but sadly the gun went crazy, going all over the place, and making me lose the fight
3) This is a suggestion not only for MRP, but SCP could also benefit possibly, DRP not so much cause it's dead afaik, but upgrading server is something they need look into, especially with how many servers they got how much they require, and how many players they get, with this upgrade, a lot more possibilities would open, and allow for better improvements and more players
Along the lines of upgrading servers, with this technically speaking from a POV of a Normal Player (not Server Manager), it would allow some addons to function better, and be set up properly such being Simfphys, it would allow SL to change tickrate to 60, and vehicles perform much much better and smoother
4) I've complained before about Emplacement Binoculars, and was told it's a Addon Issue and not Server Issue, if that's the case, I think removing it or finding a substitute, would be better, if no replacement found, then creating a addon to replace it, in case of emplacement binoculars, I don't think it should be that hard to create a new one that actually works? But others addons might be more complicated, but still, some addons might require updates, I saw someone talk about Gredwitch getting a update recently but being outdated on server still?
5) The server got a lot of stuff going on, and most people don't really use them as much, I think one that might be 50/50 is hunger, while some people might enjoy, I don't see a reason why it's there, other than being annoying, it adds some fun and hobby u can do during peacetime, but at same time, it's annoying, having to always carry food, so u don't die mid war
6) I think that some stuff were good as they were back then, I joined in August, so didn't experience much from when server was massive, but from what I hear, there was a lot of good stuff before, that got removed, I think reverting back to them would be good, and if they were just broken, then reverting to them and balancing them, this being such as recoil, hip fire should be revert, but not the point it's laser, but to the point is somewhat realistic, but also manageable,
Other than that, I think some other stuff should get changed, but players might leave that on the comments here along with the feedback, while I do appreciate + support, and -support, if you do -support or + do leave a reason why, it's annoying to the person making a suggestion, or probably even SL seeing -support but no one mentioning why, other than not wanting changes, if u don't agree with something, tell the person and SL going throught suggestions why, also, SL listen more to the community, don't just deny a suggestion, cause it's gone be hard, or not a big deal, if u see overwhelming +support on a post, take a look at it, see what people say, and don't deny it
I forgot mention on fixing issues, that another issue that is game breaking during war, is the IFV lagging the servers hard, that's something that needs be looked on, and not put in the backlog, it should be looked on now! And fixed ASAP, cause not being able bring out a certain vehicle can mean a Win or Loss in some cases
I think the server would be well with not getting any new models, features and etc for some time, if we got actual fixes, and good improvements, I see GMs trying to listen to community, and wanting feedback and new GMs to help them, so I think SL should do the same, I can say on behalf of ISAF that a lot of people complain about a lot of issues, I know a lot of NATO agrees too, and NWO does too, cause we had people already complain about certain issues before, and instead of going and fixing these issues, we got hand models, and suits to CO Jobs? I don't think anyone wanted hand models, or Suits on CO Models (It's good, but not a big important thing, that's something that should be left in the backlog)
Looking into changelogs, the Shotgun one seems to be a good one, flaks was 50/50, while good, could get some improvements, and balancing, but other than that, I don't see that many bug fixes, I could be wrong, and missed something, but doesn't look like it (If I did feel free tell me SL, but at same time changing how changelogs are made, so easier to read and understand if it's a new feature, fix, removal....)
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