What does this suggestion change/add/remove:
[This would remove 912's ability to enter D-Block unless breached (Much like scps unable to exit containment or add more rules to balance D-Class vs this SCP (No killing D-Class unless they're actively harming foundation personnel/harmed foundation personnel as 912) (No killing D-Class with non-lethal contraband as 912)]
Has something similar been suggested before? If so, why is your suggestion different?:
[Not that I'm aware of at this time]
Possible Positives of the suggestion (At least 2):
[As of right now 912 can basically just enter D-Block (during code 2 which can be called whenever basically) and begin killing any D-Class with resources used in their attempt to escape, because of this if you simply have a 912 who knows this in D-Block any attempt to escape or weaken defenses as D-Class can be completely destroyed by this unkillable person. D-Class cannot realistically contain any SCP for any reasonable period of time unless the SCP basically allows them to, so why is one allowed to kill them, add this onto the SCP working with the foundation and it makes it near impossible. This would remove the absolute buzz kill it is to make it past guards just to have a SCP weaponized against you, something you cannot counter, at least in D-Block. Or this could see a rule modification that specifies that 912 cannot enter D-Block unless breached, or he must attempt to arrest those with contraband that doesn't pose harm to foundation or itself (feild kits, keycards, etc).]
Possible Negatives of the suggestion:
[912 gameplay will be less GSD like and not allow it to actively kill unless breached.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[Right now D-Class have alot going against them, especially with the GSD upgrade. They're now facing GSD with LMGs, amazing SMGs, deployable shields they use to block hallways/peeking points, and 912. (Yes some of those are against the rules but admins aren't quick and commonly GSD are the new players who don't read/care about the rules or ethics[mostly because ethics is hardly enforced in D-Block, even by ethics committee].) By making this change we will see at least SOME of those unbalances eased up to where D-Class have a chance again.]
[This would remove 912's ability to enter D-Block unless breached (Much like scps unable to exit containment or add more rules to balance D-Class vs this SCP (No killing D-Class unless they're actively harming foundation personnel/harmed foundation personnel as 912) (No killing D-Class with non-lethal contraband as 912)]
Has something similar been suggested before? If so, why is your suggestion different?:
[Not that I'm aware of at this time]
Possible Positives of the suggestion (At least 2):
[As of right now 912 can basically just enter D-Block (during code 2 which can be called whenever basically) and begin killing any D-Class with resources used in their attempt to escape, because of this if you simply have a 912 who knows this in D-Block any attempt to escape or weaken defenses as D-Class can be completely destroyed by this unkillable person. D-Class cannot realistically contain any SCP for any reasonable period of time unless the SCP basically allows them to, so why is one allowed to kill them, add this onto the SCP working with the foundation and it makes it near impossible. This would remove the absolute buzz kill it is to make it past guards just to have a SCP weaponized against you, something you cannot counter, at least in D-Block. Or this could see a rule modification that specifies that 912 cannot enter D-Block unless breached, or he must attempt to arrest those with contraband that doesn't pose harm to foundation or itself (feild kits, keycards, etc).]
Possible Negatives of the suggestion:
[912 gameplay will be less GSD like and not allow it to actively kill unless breached.]
Based on the Positives & Negatives, why should this suggestion be accepted:
[Right now D-Class have alot going against them, especially with the GSD upgrade. They're now facing GSD with LMGs, amazing SMGs, deployable shields they use to block hallways/peeking points, and 912. (Yes some of those are against the rules but admins aren't quick and commonly GSD are the new players who don't read/care about the rules or ethics[mostly because ethics is hardly enforced in D-Block, even by ethics committee].) By making this change we will see at least SOME of those unbalances eased up to where D-Class have a chance again.]