Accepted Add chemichals as drops in food crates

This suggestion has been accepted for future development.
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What does this suggestion change/add/remove:
Add some chemichals and chemist job from scp to MRP

Also if added make it scale whit scav lvl since after they removed the max hp buff ppl who grinded hours for scav 30 more less just wasted it all since now 1 tap cyanide is easy to make

Has something similar been suggested before? If so, why is your suggestion different?:
not that im aware off

Possible Positives of the suggestion (At least 2):
more peacetime stuff to do
more illegal items leading to kgb having more reasons for bunk raids
more people active and out of base wich can lead to kidnap gameplay etc

Possible Negatives of the suggestion:
depending on which are added they could be op ( don,t know a whole lot about it )

Based on the Positives & Negatives, why should this suggestion be accepted:

Fell like it could give a much needed addition to
1 drain the economy instead of ppl sitting on money since nothing is off use to them
 
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Deleted member 1078

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I suggested before making scavenging levels actually mean something but it got denied. +support anyway
 
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