What does this suggestion change/add/remove:
[ Adding the Medical Syringe item to the medical cabinet ]
Has something similar been suggested before? If so, why is your suggestion different?:
[not that i've seen]
Possible Positives of the suggestion (At least 2):
[Better medical RP, not having to buy an injector gun for rp, staff not having to be called when it's needed]
Possible Negatives of the suggestion:
[ New medical players somehow abusing it ]
Based on the Positives & Negatives, why should this suggestion be accepted:
[ I think this should be accepted because overall the medical syringe is a better rp tool than the chemical injection gun, it's made for medical rp, whereas the chemical injection gun was primarily focused on research rp, this could lead to new implementations of medical rp and procedures]
				
			[ Adding the Medical Syringe item to the medical cabinet ]
Has something similar been suggested before? If so, why is your suggestion different?:
[not that i've seen]
Possible Positives of the suggestion (At least 2):
[Better medical RP, not having to buy an injector gun for rp, staff not having to be called when it's needed]
Possible Negatives of the suggestion:
[ New medical players somehow abusing it ]
Based on the Positives & Negatives, why should this suggestion be accepted:
[ I think this should be accepted because overall the medical syringe is a better rp tool than the chemical injection gun, it's made for medical rp, whereas the chemical injection gun was primarily focused on research rp, this could lead to new implementations of medical rp and procedures]

 
	 
 
		 
			
		
		
		
	
	
			
		 
			
		
		
		
	
	
			
		 
			
		
		
		
	
	
			
		 
 
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