The server seems to be trying to take a stance in the RP direction. As an avid enjoyer of RP I've been thinking of several things that could add to RP. Now, this suggestion might be a bit controversial, a pain in the ass or even tedious. Not to mention the work for a DEV to put into this, I've no idea if it's even possible. However, as it's a big part of a soldiers job; something that needs to be done on the regular I feel it's worth taking a risk for.
What does this suggestion change/add/remove:
It will add the possibility for a gun to jam. Running around on the battlefield all day, falling, crouching, moving around in prone; these are all things that will make your gun dirty as hell. And if dirt isn't the reason of your gun jamming; it will be because of the constant shooting you do all day, causing gunpowder residue and whatnot (fouling). Realistically every peacetime, you would spend time (a small time out of your day) cleaning your weapons or else they would jam all day long and get rusted.
TL;DR: Shooting a gun adds progress to a "Durability" bar, if you get that bar filled up to a certain percentage then there's an X amount of chance (I.E. 1/500 shots at 50%) your gun will jam in which you'll have to reload your weapon or it won't work. The more you ignore the maintenance on your weapon the higher that chance for jamming gets. Cleaning your weapon could be a fun minigame you could do during peacetime which could also gain you a little xp in the sharpshooting category.
Before you go into battle, you make sure your weapon is cleaned and dripping in oil so you don't jam. It's a soldier responsibility to take care of their weaponry as jamming is your worst nightmare in combat.
Possible Positives of the suggestion (At least 2):
- Peacetime activity, adding realism and a chance for Roleplay
- A sort of minigame which adds a small amount of sharpshooting xp
- Adds a new dynamic to combat which could shift the tide of a battle (the better soldier isn't just the one with better aim)
- Will allow for SSgt+ to train on how to deal with jams in combat and force their soldiers to get together and have a gun-cleaning session
Possible Negatives of the suggestion:
- People malding over dying because of a jam
- Tedious task for some
- Hard work for devs?
Based on the Positives & Negatives, why should this suggestion be accepted:
+:
Because it's a really big aspect of a soldier's job. Every chance a real soldier gets on a battlefield to clean their weapon, they would do so. Jamming is a real thing and something that happens more often than you think. A soldiers would always carry a gun-cleaning kit with them in-case they get the chance to clean their weapon. It adds a new aspect to combat, a new training subject and a way for people to be more immersed.
-:
People who care only for the TDM aspect of the server might rage over it causing their deaths. It might be a tedious task for some to do every so often. It could be a hard task for Devs to implement this.
+-:
Based on all this, if we really want to take a more realistic stance, this is a good addition.
I personally feel like the majory will downvote this and I might be the only one who would like this feature but hey it's worth a shot.
Love,
Howl.
What does this suggestion change/add/remove:
It will add the possibility for a gun to jam. Running around on the battlefield all day, falling, crouching, moving around in prone; these are all things that will make your gun dirty as hell. And if dirt isn't the reason of your gun jamming; it will be because of the constant shooting you do all day, causing gunpowder residue and whatnot (fouling). Realistically every peacetime, you would spend time (a small time out of your day) cleaning your weapons or else they would jam all day long and get rusted.
TL;DR: Shooting a gun adds progress to a "Durability" bar, if you get that bar filled up to a certain percentage then there's an X amount of chance (I.E. 1/500 shots at 50%) your gun will jam in which you'll have to reload your weapon or it won't work. The more you ignore the maintenance on your weapon the higher that chance for jamming gets. Cleaning your weapon could be a fun minigame you could do during peacetime which could also gain you a little xp in the sharpshooting category.
Before you go into battle, you make sure your weapon is cleaned and dripping in oil so you don't jam. It's a soldier responsibility to take care of their weaponry as jamming is your worst nightmare in combat.
Possible Positives of the suggestion (At least 2):
- Peacetime activity, adding realism and a chance for Roleplay
- A sort of minigame which adds a small amount of sharpshooting xp
- Adds a new dynamic to combat which could shift the tide of a battle (the better soldier isn't just the one with better aim)
- Will allow for SSgt+ to train on how to deal with jams in combat and force their soldiers to get together and have a gun-cleaning session
Possible Negatives of the suggestion:
- People malding over dying because of a jam
- Tedious task for some
- Hard work for devs?
Based on the Positives & Negatives, why should this suggestion be accepted:
+:
Because it's a really big aspect of a soldier's job. Every chance a real soldier gets on a battlefield to clean their weapon, they would do so. Jamming is a real thing and something that happens more often than you think. A soldiers would always carry a gun-cleaning kit with them in-case they get the chance to clean their weapon. It adds a new aspect to combat, a new training subject and a way for people to be more immersed.
-:
People who care only for the TDM aspect of the server might rage over it causing their deaths. It might be a tedious task for some to do every so often. It could be a hard task for Devs to implement this.
+-:
Based on all this, if we really want to take a more realistic stance, this is a good addition.
I personally feel like the majory will downvote this and I might be the only one who would like this feature but hey it's worth a shot.
Love,
Howl.
Upvote
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