Denied All D-Class Get fists

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Dr.Mike

Active member
Aug 8, 2022
56
1
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Pinewood, Canada
add: All D-Class receive fists

Suggested before: couldn’t find it when searching

Pros:
-Regular D-Class can defend themselves
-don’t have to buy a knife
-More interesting Riots



Cons:
-More Rdm
-Gensec being overwhelmed by a mass of D-class, beating them


Why:
I’m not sure why this hasn’t been suggested or added before. I could understand entirety of D-Block beating each other. However they can still do that with knives. Fists aren’t exactly that powerful and Brute and Scout already get fists. Now Type-Blue and Regular D-Class can now defend themselves. As it would make sense, why would D-Class let another one stab them. Also, at times D-Class may not want to waste scrap on a knife. As it could be taken away or be killed before using it, etc. RP wise it could add so much potential. Such as a mass of D-Class rushing outta airlock, fists flying.
 

Ramuh

Active member
Feb 13, 2023
119
16
21
-Support
I really don't care who has fists at the end of the day, I absolutely see this being abused & causing sits which is something I'd like to avoid but as long as this is followed I don't see an issue, but I really just don't believe that the rule I've quoted below will be followed. While this would be more fun for most D-Class players(Myself included), it would simply result in more rule breaks(especially from new players that may not know the rule below) & that's not fun for myself & the other staff that will need to take those sits.

"It is FailRP to start a riot (e.g. punching security guards) unless you have found a weapon (knife, gun) that you can use."
 
-Support
I really don't care who has fists at the end of the day, I absolutely see this being abused & causing sits which is something I'd like to avoid but as long as this is followed I don't see an issue, but I really just don't believe that the rule I've quoted below will be followed. While this would be more fun for most D-Class players(Myself included), it would simply result in more rule breaks(especially from new players that may not know the rule below) & that's not fun for myself & the other staff that will need to take those sits.

"It is FailRP to start a riot (e.g. punching security guards) unless you have found a weapon (knife, gun) that you can use."
imo if new players were going to minge when they get fists, they were probably going to minge when they got something worse (e.g. cadet unlock). like if you take away all immediate mechanisms to minge with, anyone that still has the mindset to minge, will minge with the first thing they think they can get away with. you're probably just going to end up catching those players earlier, which is probably going to be a net positive on server health.

or would you rather wait until those people are able to get 035, then either realise or otherwise find out that when they breach, they are able to possess an O5 and then force them to nuke, MRDMing and disrupting the entire server? i know this is something of an extreme, but i feel there's a point here in that the more you try to minge-proof something, the more damage a minge may be capable of doing.
 
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