What does this suggestion change/add/remove:
This makes it so that warfunds can be stolen via hacking them in the same fashion of MRP. This suggestion would also allow warfunds to be traded between factions, for usage in negotiations. Rules would have to be put in place to prevent CI from Class F'ing a SOP CO+ and just transferring them all of their money.
Has something similar been suggested before? If so, why is your suggestion different?:
Maybe in one of the previous warfund suggestions. Which one if there is? Honestly I could NOT tell you. I just know it isn't apart of the new warfunds update.
Possible Positives of the suggestion (At least 2):
Less disruptive CI raids, as they have objectives that won't revolve around going somewhere and holding it to cause as much chaos as possible.
A raid option for the GOC that isn't majorly disruptive, allowing for more cold ops.
A form of counter play to the warfunds system directly.
More RP in negotiations and what not, as people will likely be more willing to pay via warfunds.
Possible Negatives of the suggestion:
CI may have an edge with hacking, due to their prowess in the field.
Based on the Positives & Negatives, why should this suggestion be accepted:
johnson asked me to make this. Shit isn't even out, but it'd probably be cool. Gives warfunds more familiarity to what was on MRP, and allows for more fun stuff. not really much more to add.
This makes it so that warfunds can be stolen via hacking them in the same fashion of MRP. This suggestion would also allow warfunds to be traded between factions, for usage in negotiations. Rules would have to be put in place to prevent CI from Class F'ing a SOP CO+ and just transferring them all of their money.
Has something similar been suggested before? If so, why is your suggestion different?:
Maybe in one of the previous warfund suggestions. Which one if there is? Honestly I could NOT tell you. I just know it isn't apart of the new warfunds update.
Possible Positives of the suggestion (At least 2):
Less disruptive CI raids, as they have objectives that won't revolve around going somewhere and holding it to cause as much chaos as possible.
A raid option for the GOC that isn't majorly disruptive, allowing for more cold ops.
A form of counter play to the warfunds system directly.
More RP in negotiations and what not, as people will likely be more willing to pay via warfunds.
Possible Negatives of the suggestion:
CI may have an edge with hacking, due to their prowess in the field.
Based on the Positives & Negatives, why should this suggestion be accepted:
johnson asked me to make this. Shit isn't even out, but it'd probably be cool. Gives warfunds more familiarity to what was on MRP, and allows for more fun stuff. not really much more to add.