Network Leadership required Change how communication systems in-game work.

Requires Network Leadership to review

What does this suggestion change/add/remove:

Change how communication works in regards to using externals such as TeamSpeak3, discord etc for ingame conversation, callouts and scenario response to use in game systems already established.

Add new frequency bands for leadership of departments / introduce new way of communication ingame similar but separate to radios.

Remove the requirement for any person on the server to have to use teamspeak3 [or any other external communications system outside the game] for communication about in game scenarios and general conversation.




Has something similar been suggested before?:

Not that I know of.



If so, why is your suggestion different?:

My suggestion is to have an official staff ruling on the use of TeamSpeak and preferably its removal as a REQUIREMENT from the server in ANY instance as well as discord and any other externals for in game communication or any communication in that area, obviously for OOC issues or discussion people can use discord and whatever else they wish. This is purely for the removal of external comms, mainly TS3, as a requirement that can be enforced for anyone on the server.



Possible Positives of the suggestion (At least 2):

As this technically isn't a server rule, I could not find it, however it being forced upon departments and MTF for "easier communications" by SA and FCOM this becomes a semi staff issue and I would staff to provide and official ruling for this please.

Additionally the lack of clear guidelines on what information from said 'Secondary comms' can be used in character leads to lots of moments that borderline on meta gaming, information being said such as SCP callouts for someone else to call out during combat, information you cant verify was communicated before or after death. Also the constant mixing of casual conversation and supposedly in character information makes it difficult to decypher.

This has time and time led to teamspeak being used as a platform to incite drama and division within the playerbase as people complain about departments out of character while interacting with them in character.

Teamspeak takes down the quality of roleplay substantially as people either cannot hear properly, are busy conversing or have it muted and miss out on this in/out of character callouts.

As well as these facts, teamspeak is harder to monitor and therefore moderate by staff due to the exclusivity of chats for obvious reasons however this means if someone says something that violates server rules it might not get reported which causes problems of its own.

Finally, from a roleplay perspective how does it make sense that for example someone like ISD/A1/O1 witness me do something and telepathically summon a small army to detain me without speaking a word text or vocally ingame. This is a metagaming issue which also falls into the monitoring issue as people wont incriminate their friends or department members over something small which I wouldn't be able to prove nor would staff.

Using radios would resolve every issue on this. It would also lead to it being able to be monitered by staff quickly and efficiently as well as meaning players can clip footage with more ease, and roleplay and conversation being improved drastically.




Possible Negatives of the suggestion:

Besides the slightest inconvenience of using a different key to PPT on the radio there are literally no negatives to this.


Based on the Positives & Negatives, why should this suggestion be accepted:


This suggestion should be accepted because it improves roleplay quality, transparency, fairness, and staff oversight. Removing the requirement for external communication platforms such as TeamSpeak3 and Discord would ensure that in-character communication occurs through in-game systems that can be witnessed, recorded, and moderated. It would reduce metagaming concerns, prevent off-platform coordination that cannot be properly monitored, improve accountability, and create more immersive interactions by encouraging players to rely on radios and proximity communication rather than third-party applications. While the change introduces a minor inconvenience in requiring players to use in-game radio systems, the benefits to immersion, evidence gathering, moderation, and overall server consistency significantly outweigh that drawback.



- Kind Regards
- Maksim "Enigma"


P.S

I just want to clarify I think people are mistaking my suggestion. I do NOT want/am pushing for TS3 Removal or even discord, I am instead pushing for it to not be a REQUIREMENT for IC Comms and therefore no punishment IC for not using it. Teamspeak is important for staff and higher clearance personnel to communicate easily but ultimately for the average player and combative departments it just opens the doorway to inappropriate conduct and conversation including metagaming etc and it's use as IC Comms shouldn't be enforced but rather a choice in the same way as sitting in discord vcs with your friends.
 
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See I like but I don't like. I like using TS for callouts as TS sounds better and its also easier to change settings on who is loud and who isn't. Making TS OOC also removed the ability to do ANYTHING stealthy as you have to talk in game to talk to people. If there was a way to whisper so not everyone in the planet can here you I'd find that to be a good addon also.
 
Remove the requirement for any person on the server to have to use teamspeak3
If I remember correctly this is set by the regiment its self not a server rule forcing people to use TS.
being forced upon departments and MTF for "easier communications" by SA and FCOM
Also this is not true its set by the departments and MTFs not by SA/FCOM. There are many departments that dont require TS like GSD, RSD, and ISD.

-Support

I feel like you should reachout to the departments or MTFs instead of making a suggestion for this issue imo.
 
I feel like you should reachout to the departments or MTFs instead of making a suggestion for this issue imo.
As a former UK E-11 CPT that failed to change the regiment from the inside, I can tell you right now that this isn't something they're going to willingly do themselves. SL intervention here is justified IMO
 
It's so obvious no regiment will be the first to take the step forward and remove it, as in it reality it disadvantages them because they cannot take advantages of the blindspots in metagaming rules; which undeniably is done by all regiments currently, hence needing SL/NL intervention to have a "across the board" approach
 
Massive +Support
The whole thing with "Sometimes Teamspeak is in character sometimes it's not" is so bullshit. Being able to just invisibly communicate with people just isn't realistic, You could be standing in a crowd of 20 MTF and not not know what a single one of them are thinking or saying.
Something that could be added instead is mechanic where you have three binds to speak, Whispering, Talking, And yelling. Each of these would adjust how far you can be heard from. I'm not a coder or programmer so I have no idea if these would be possible but it's and idea.
Half of the time when "It was called out on teamspeak" is just literal metagaming. Stop acting like it isn't. I've been in E-11 for two months and the amount of times I'll hear people say "Oh I died but I can't tell you how, Wink wink nudge nudge" is fucking insane. At least with in game radio it makes it impossible to give call outs while dead.
I do understand wanting to keep it for meetings and such, But having the biggest three RP regiments (A-1, O-1, And E-11) gated behind a 17 year old system is annoying and turns off 90% of new players who want to join these regiments.
In the end, We need to unite the majority into one platform that we (mostly) agree with.
 
Massive +Support
The whole thing with "Sometimes Teamspeak is in character sometimes it's not" is so bullshit. Being able to just invisibly communicate with people just isn't realistic, You could be standing in a crowd of 20 MTF and not not know what a single one of them are thinking or saying.
Something that could be added instead is mechanic where you have three binds to speak, Whispering, Talking, And yelling. Each of these would adjust how far you can be heard from. I'm not a coder or programmer so I have no idea if these would be possible but it's and idea.
Half of the time when "It was called out on teamspeak" is just literal metagaming. Stop acting like it isn't. I've been in E-11 for two months and the amount of times I'll hear people say "Oh I died but I can't tell you how, Wink wink nudge nudge" is fucking insane. At least with in game radio it makes it impossible to give call outs while dead.
I do understand wanting to keep it for meetings and such, But having the biggest three RP regiments (A-1, O-1, And E-11) gated behind a 17 year old system is annoying and turns off 90% of new players who want to join these regiments.
In the end, We need to unite the majority into one platform that we (mostly) agree with.
I agree that teamspeak is abused to metagaming a lot, i experienced it a lot of times when playing certain SCPs
 
+Support

As a new player, who joined the Server because I wanna Roleplay, it was a massive disapointment to find out that a ton of people just talk via TeamSpeak, something that isnt even in the game should not have this much of an impact, especially when Radios already exist.

And I dont even have TeamSpeak so I just automatically cant play stuff like MTF/CI apparently... ? That just seems so odd to me.

And to top it all off, the Meta Gaming is truly something else, when I kill someone as an SCP who was alone and didnt see me, im not thinking "Lets go, I got him before he was able to call me out on comms" no I am thinking "Great, now he just Meta Games it through TeamSpeak"
 
+Massive Support

Short: Teamspeak call-outs have no counter. They are unfair in RP situations.

Long: We now have the in game radio with near infinite frequencies, PM's, various text comms and the phone system. Continuing to allow people to use a external program for in game knowledge, even if that's not the intended route, harms role-play. As far as I'm concerned, Teamspeak is a form of metagaming, that for whatever reason is tolerated by staff. If I were to go into a voice call on the discord server with someone and use that to gain In RP info, that seems like it would be not permissible. But if I were to join teamspeak it is.

There's additonal concerns that I have that affect me and people I know, Teamspeak has issues, they are various but do have impact on players, None of these are the fault of civil networks. But still affect players as Teamspeak is required for some posiitions.
First is that teamspeak is banned in many countries where Garry's Mod isn't banned. (UAE and many other Middle Eastern Countries) While there's not many players from those countries, I am certan that there's been a few that wanted to join a certain regiment but coudn't use teamspeak. It sucks when goverments prevents things, but it would be nice if such a thing could be mitigated server side. Like how the server was able to move away from Imgur after the UK restriction on that.
Second is additional resources, It's not much but for some with poor connections or bad PC's it has an impact.
Third, Is that it's doesn't work properly sometimes, and if teamspeak isn't working, You can't flag on a certan RP job.


I understand that Teamspeak is liked by many, it has clearer voice compared to garry's mod, and is easer to manage voice callls with compared to something like discord. But the impact that it has on roleplay cannot be ignored. getting rid of Teamspeak isn't the solution but making it not applicable to RP is . I have my own experiences, and it feels like Teamspeak does more Harm than good.
I suggest that this gets discussed or a content vote gets held, This community has used Teamspeak for a very long time, but it still needs review, there is a clear issue and that is primarily metagaming. Teamspeak needs to be exclusively OOC.
 
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Something that could be added instead is mechanic where you have three binds to speak, Whispering, Talking, And yelling. Each of these would adjust how far you can be heard from. I'm not a coder or programmer so I have no idea if these would be possible but it's and idea.
This is something that's been done in Garry's mod before. A bind where you can switch how far your voice goes. It's been on various City RP/Santos RP type servers in the past.
I don't know how it would work out with the current systems in place, but it should theoretically be possible.