What does this suggestion change/add/remove:
Would make it so that certain, most, or all chemicals would have varied, or strengthened effects dependent on if they are injected or drank.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
Would allow for better balancing of combat chems, as they could give a reduced effect if drank in comparison to being directly injected
Would allow for more Chem RP as certain chems could give different effects if they're injected rather than drank
Possible Negatives of the suggestion:
Balancing issues
Combat players become upset over chem nerf
Based on the Positives & Negatives, why should this suggestion be accepted:
I think this suggestion would add some nice variance to the current Chemical system, as well as adding a bit more realism to the chems. Being injected should realistically cause strengthened effects as it enters directly into the blood rather than going through the digestive system. Whilst there may be some backlash by combative units, I feel that the overall gain that would be brought on by this change would be much enjoyed to the players who spend hours creating chems
Would make it so that certain, most, or all chemicals would have varied, or strengthened effects dependent on if they are injected or drank.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
Would allow for better balancing of combat chems, as they could give a reduced effect if drank in comparison to being directly injected
Would allow for more Chem RP as certain chems could give different effects if they're injected rather than drank
Possible Negatives of the suggestion:
Balancing issues
Combat players become upset over chem nerf
Based on the Positives & Negatives, why should this suggestion be accepted:
I think this suggestion would add some nice variance to the current Chemical system, as well as adding a bit more realism to the chems. Being injected should realistically cause strengthened effects as it enters directly into the blood rather than going through the digestive system. Whilst there may be some backlash by combative units, I feel that the overall gain that would be brought on by this change would be much enjoyed to the players who spend hours creating chems
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