Denied Combat Medics - Elastic Restraints

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Harvester

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Mar 20, 2024
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What does this suggestion change/add/remove:
[Adds Elastic Restraints to Combat Medic Arsenal]

Has something similar been suggested before? If so, why is your suggestion different?:
[Not sure but doesn't seem like it's been taken care of yet.]

Possible Positives of the suggestion (At least 2):
[Ability to not have to wait for other combative's to restrain for us. General use escorting personnel around Medbay.]

Possible Negatives of the suggestion:
[Non that I can think of.]

Based on the Positives & Negatives, why should this suggestion be accepted:
[It's necessary for us, otherwise we wait 15 minutes in between for the dispensers.]

Update Note - I noticed a lot of push back and I've got to wonder, if non-combative such as I.A have access to handcuffs and elastic restraints, what is the big deal for combat medics having them?
 
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God no.

Your are combat medics, your job is not to detain and cuff people.

It is not necessary in the slightest as it does not relate to a single duty that a combat medics does.

And if this is to make it easier to cuff D-class, I'll say it again, not your job.
Combat medics are site security aside of being the main security for Medbay it is in their duties to detain anyone in Medbay who do not follow our zone jurisdiction or are there to loiter and cause issues
 
Apr 4, 2023
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Combat medics are site security aside of being the main security for Medbay it is in their duties to detain anyone in Medbay who do not follow our zone jurisdiction or are there to loiter and cause issues

Cuffing and detaining people in medical is not a core duty of a Combat Medic.
Hell, call Internal Affairs to correct anyone not following Zone Jurisdiction and such, it is IA's job to do that.

And on the occasion that you may need to detain someone, Dispensers exist.
We may as well not have them if everyone just wants to start with every piece of equipment because they don't want to wait for the cooldown.
 
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Has something similar been suggested before? If so, why is your suggestion different?:
[Not sure but doesn't seem like it's been taken care of yet.]
https://www.civilgamers.com/community/threads/ci-should-spawn-with-elastic-restraints.17516/ (CI Medic)
https://www.civilgamers.com/community/threads/combat-medic-loadout-changes.12342/#post-79157 (Combat Medic)
https://www.civilgamers.com/community/threads/give-combat-medics-elastic-restraints-on-spawn.17445/ (Combat Medic)

Just the ones i could easily find. But this has been suggested before.

Possible Negatives of the suggestion:
[Non that I can think of.]
NONE? 0 AT ALL
this is what pains me inside
 
Combat medic is literally just Better GSD Officer at this point. Combat medics don't really do much outside of D-Block duties and Code 1 situations. It makes sense for them to get restraints.

I don't know what UK IA is going on about zone restrictions or whatever, but it sounds kiiinda lame. Combat medics are necessary to the integrity of D-Block and are utilized mainly to assist GSD especially during riots when non-combative medical personnel cannot help.

And the whole "just use dispenser" argument sucks, no one wants to wait 15 minutes for elastics every life.

+Support
 
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