Accepted Combat score sniper jobs

This suggestion has been accepted for future development.
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Hoxton

Civil Gamers Expert
Apr 2, 2022
354
71
71
What does this suggestion change/add/remove:
No one uses the combat score sniper jobs, they're just very expensive additional slots for the Recon jobs and are just pointless

Im suggesting making it so their snipers don't ping when they kill someone, this way they would actually be used

The slots should be changed from 2 to 1 and the combat score price increased, if needed.

The only problem is that the way pinging works, the current system doesn't care what job you're on it only looks what weapon was used to kill but this is easily fixable

Simply give the combat score sniper jobs different snipers and make it so these snipers (that are not used in any other loadouts) don't ping kills and each faction would have their own and it would be used by the same regiment



NWO

IVG Recon : AMR2 (Ping)
STS Recon : VKS (Ping)
IVG Sniper: Cheytec (No Ping)
STS Sniper : Cheytec (No Ping)

UAN

15th Recon : S-Tac (Ping)
SOTF Recon : L115A3 (Ping)
15th Sniper : Orsis (No Ping)
SOTF Sniper : Orsis (No Ping)

These snipers are just a suggestion, any sniper on the server that is already not in a loadout would work

Possible Positives of the suggestion (At least 2):
Combat score being spent on something else than jugg and flamer


Possible Negatives of the suggestion:
Could be too OP but this could easily be adjusted with combat score costs

Based on the Positives & Negatives, why should this suggestion be accepted:
Because the job is not being used at all and the combat score is always spent on the same shit
 
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PianoDog

Well-known Member
Aug 13, 2022
27
5
41
20
+Support

it might bring the feeling of OP but as you said combat score adjustment might solve it. although I do suggest lowering max HP for snipers if the cost isn't change so it would be a huge punishment if they were revealed/spotted by someone's call in ts3 or local chat

Less HP would mean higher skill sealing for not getting spotted

Higher combat score would mean same skill sealing during job but higher skill sealing or farming of job.
 

Oceanus

Civil Gamers Expert
Dec 21, 2021
41
6
91
+Support

You put work into showing how this could work, and as PianoDog said, the pros and cons are fairly balanced. This would definitely benefit combat score being used on something other than Jug and Flamer, so I definitely support this.
 

nathancheetah

Civil Gamers Expert
Dec 12, 2021
135
28
91
+Support

I would recommend adding this, but do increase the combat points needed to get it
 

Brian Bell

MRP War Veteran
Donator
May 14, 2021
191
32
91
Suggestion Accepted

Hi Hoxton, Your suggestion has been accepted. We agree that the job is unusead and have attempted to encourage it's use by reducing the combat score cost to 800 from 1000​
 
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