Denied Consultant Chemical Beakers

This suggestion has been denied and will not receive development.
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Playdoughzombie

Active member
Nov 17, 2022
225
39
21
Arizona
gayballs.gov
What does this suggestion change/add/remove:
Allow consultants to spawn large beakers, beakers, conical flasks, and vials.

Possible Positives of the suggestion (At least 2):
Allows easier access to beakers for chemical storage and making chemicals.
Allows a consultant to make chemicals without the need of a chemist around.


Possible Negatives of the suggestion:
I can't really see any negatives to this suggestion.

Based on the Positives & Negatives, why should this suggestion be accepted:
It doesn't really make sense for the DoM to be the only medical job other than chemist able to spawn beakers and vials and whatnot with the new chemical system. Consultants can't spawn these beakers and would need to flag onto a job like chemist in order to get them which not all consultants are able to do this as they do not have a VIP job and also it's tedious to run all the way back to medical wing just so you can put some extra large beakers in the medical fridges, not to mention the fact that to put large beakers in the medical lead fridge you'd need another cl4 to open the door for you.
 

Zystro

Junior Developer
Junior Developer
Artist Team
Aug 23, 2022
120
17
41
+Support
People always steal the equipment from the fridge in the Medical Chem Lab. Very annoying for others needing to make cures.
If consultants had the ability to get these items to restock the fridge for others, it would be amazing.
 
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