Denied Consultant Chemical Beakers

This suggestion has been denied and will not receive development.
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Playdoughzombie

Civil Gamers Expert
Nov 17, 2022
304
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Arizona
gayballs.gov
What does this suggestion change/add/remove:
Allow consultants to spawn large beakers, beakers, conical flasks, and vials.

Possible Positives of the suggestion (At least 2):
Allows easier access to beakers for chemical storage and making chemicals.
Allows a consultant to make chemicals without the need of a chemist around.


Possible Negatives of the suggestion:
I can't really see any negatives to this suggestion.

Based on the Positives & Negatives, why should this suggestion be accepted:
It doesn't really make sense for the DoM to be the only medical job other than chemist able to spawn beakers and vials and whatnot with the new chemical system. Consultants can't spawn these beakers and would need to flag onto a job like chemist in order to get them which not all consultants are able to do this as they do not have a VIP job and also it's tedious to run all the way back to medical wing just so you can put some extra large beakers in the medical fridges, not to mention the fact that to put large beakers in the medical lead fridge you'd need another cl4 to open the door for you.
 
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