What does this suggestion change/add/remove:
Change D Class quests (Trade Secrets & Identity Theft) to not have any CL5 keycard requirements.
Has something similar been suggested before? If so, why is your suggestion different?:
Don't believe so
Possible Positives of the suggestion (At least 2):
Removes basically impossible content. Even in 1000 hours of gameplay as D class. The chance you kill CL5 peronnel. (with keycard drop chance on death) Living without AO turning you to red mist. Then getting back into D block to hand in the quest. Or even harder print off a CL5 Document and return it to the quest giver.
Possible Negatives of the suggestion:
None
Based on the Positives & Negatives, why should this suggestion be accepted:
Removes content that isn't balanced
Change D Class quests (Trade Secrets & Identity Theft) to not have any CL5 keycard requirements.
Has something similar been suggested before? If so, why is your suggestion different?:
Don't believe so
Possible Positives of the suggestion (At least 2):
Removes basically impossible content. Even in 1000 hours of gameplay as D class. The chance you kill CL5 peronnel. (with keycard drop chance on death) Living without AO turning you to red mist. Then getting back into D block to hand in the quest. Or even harder print off a CL5 Document and return it to the quest giver.
Possible Negatives of the suggestion:
None
Based on the Positives & Negatives, why should this suggestion be accepted:
Removes content that isn't balanced