Rule Suggestion Disallowing Specialized Panic Buttons

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What does this suggestion change/add/remove:

This Suggestion would add a rule clarification or addition that would classify specialized panic buttons as failrp or create a rule disallowing them, i should preface, when i say specialized panic buttons, i mean ones that call out a particular group, person or faction in the contents of the panic button

Has something similar been suggested before? If so, why is your suggestion different?:

Not to my knowledge

Possible Positives of the suggestion (At least 2):

The positives of this suggestion stem from both IC and OOC, ICly, kidnapping or attacking fellow foundation members for whatever reason becomes borderline impossible as the entire site can be made aware of "Nu7 hostile" and knows to immediately storm off to Nu7 bunks, this removes a large amount of potential RP to be found in investigating, questioning and confronting a kidnapper or department doing shady actions, OOCly, it makes zero sense for an individual to have a specialized panic button on a person/department/faction, panic buttons should be a universal distress call and having a whole host of them is taking the cake, especially for foundation staff to have panic buttons on fellow departments, eg being plenty of people have ISD based panic buttons calling out the likes of "Being kidnapped by O-1"

TLDR:
It would better RP as investigations, questioning and confrontations of supposed attackers and kidnappers doesnt get skipped
It does not make sense for foundation staff who work together to have panic buttons calling each other out

Possible Negatives of the suggestion:

I know ISD frequently use panic buttons against one another in their own comms channels, that makes more sense than other departments but apart from that i dont see any negatives

Based on the Positives & Negatives, why should this suggestion be accepted:

Based off the positives and negatives, i think this suggestion should be accepted on the basis that foundation staff having hand tailored panic buttons against one another simply does not make sense, i also think that it can be detrimental to small RP instigations and scenarios that end up voided due to some random MTF or DPT member having a specific ISD hostile panic button or GSD having a hostile IA panic button etc, as far as panic buttons based off individuals go, its general poor conduct which can be dealt with IC but still pushes the boundary of what makes sense
 
@Zen redmann out here trying to make your £200 purchase worthless ?

anyway specialised panic buttons go hard
i press a button and it infoleaks the alpha warhead and the o5 council in ocomms

like i get where this comes from - but this is a tad too restrictive. i agree that like
very explicitly, finely targeted binds shouldn't be ok, like specific individual or regiment.
but like, i'm okay with like slightly more specific than just "i'm in trouble."

-/+ Neutral
i like the funny "IA are kidnapping me help" from the chef that was obviously being a public nuisance
 
+/- Neutral
In specialized operations or during certain times of internal conflict, these panic buttons would be perfectly realistic
In any other case, panic buttons can still be specialised in some circumstances, you might have one for being kidnapped and you might have one for hostiles nearby, and you might have one for breached SCP nearby, but I do disagree with calling out specific groups of people
 
-support

In regards to the "it makes no sense for for an individual to have a specialized panic button", IC interactions with certain groups have led to the whole specialized panic button being a thing. Most common I've heard is ISD - and I can back that support of creating a specialized panic button after some interactions with A1.

This will also severely disadvantage people without mics too. They don't have the ability to speak "A1 914 hostile" fast in TS - if anything it'll help both parties as a fake MTF can be identified. "Anyone at 914?, no? Ok, it's not one of us. Put that in comms".

In regards to their actual effectiveness too, if someone is panic buttoning for being arrested by IA no one ever helps them unless they have a minge friend. A simple "void" puts everyone at ease. I personally have never seen it get in the way of day-to-day duties of foundation staff.
 
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oh nooooooo, ISD are kidnapping me and I have a panic button for that? Drats.

What do no mics do? They can’t talk in TS, and rely on their binds a lot.

Also - this doesn’t really change MTF panic buttons. They can still just say in TS who’s kidnapping/attacking them. This really just feels targeted at normal people without TS being kidnapped by ISD, and being called out about it.

It does not make sense for foundation staff who work together to have panic buttons calling each other out
Huh, ISD keep cuffing people and I never see them again! Surely having a panic button for if they do that to me is smart, right?

-Support
 
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Apr 4, 2023
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I argue these binds can still be used if there is some RP behind it.
E.g. Tensions between O-1 and E-11, I'd Expect E-11 to possibly make "O-1 kidnap" panic buttons.

However I do agree with disallowing specialised panic binds with no RP backing. No more Tech Experts spamming "O-1 Kidnaping!!"
 
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-Support

Feels like this goes to advantage ISD more than any group, if there is even the need for some Foundation personnel to have a panic button for a specific group then that means that the specific group is at fault for the kidnapping of multiple personnel.
Sometimes the best way to prevent these panic buttons is just make it so that kidnapping doesn't happen as often, so that people will not see the use in having a panic button for a specific group.
 
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I completely agree that specialized panic buttons should be considered FailRP without RP behind creating it, as it would be not trusting your faction and I believe that 90% of foundation personnel trust eachother.

However, during certain RP scenarios (wars, high tensions, kidnapping of other personnel with IC knowledge of it) it should be allowed, as it makes sense for someone to create said button when his fellow member got kidnapped by said group.

50/50 +SUPPORT
 
-Support
Most of the time, if you have a mic and are in the right TS channel for it, you could have just given the same information anyway. Text chat comms are supposed to be voice comms IC, changing this doesn't make sense and only disadvantages players that:
  • Don't have/use a mic
  • Aren't on a role that has/uses TS or anything for voice comms
  • Aren't in the right channel or otherwise set up to do this, e.g. you were talking to people in a different channel that aren't in-game/on the right job to use the info IC
If I was in TS and set up for it, I can equally well call out "Alpha-1 kidnapping me!" by using a panic bind or TS itself, but if I had to manually type out that info in comms, there is no way I can do that before they strip me.

Plus, like has already been said/touched on:
  • This change only really benefits ISD most of the time
  • Most people have a good IC reason to have panic binds for both sides of ISD, or ISD in general, as basically everyone has seen them doing sketchy/scary things IC with usually no explanation. My tech expert character has repeatedly woken up after being amnesticated by either to some BS excuse "you hit your head", and has seen them kidnapping others - they'd have justifiable reason to think that they might kidnap them or something. If you don't know what ISD are IC, they're scary and always kidnapping people for no known reason, and if you do know, you know there's strife between the two and you may easily be caught up in something with either of them as a CL4.
On top of this, this would be incredibly easy to circumvent as a rule. All people would have to do is word their panic binds to sound like they're hand-written, and then maybe change the wording in between uses. Staff would not be able to enforce this if people wanted to do that.
 
Feb 16, 2023
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I'm gona be +/- neutral here just on the basis of: yes this sounds like a cool idea. But most people with those binds can be in external comms and just call out:" Hostile Nu7 call it out in comms". Now every single person in team speak will call it out so everyone in site knows it now. Altought yes these panic buttons might feel a bit ridiculous. If you don't have a mic they kinda are the only way to call out you got in trouble against who. I personnaly don't use these and I don't know anyone in our reg that does exept maybe a "CI in base" bind. As unfair as they are teamspeak just in general just can replace the binds if you have a mic, but the binds allow people that can't talk to have a chance at calling things out too. Altought yes having special binds for every mtf sounds kinda stupid ?
 
Aug 5, 2022
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-Support
Most of the time, if you have a mic and are in the right TS channel for it, you could have just given the same information anyway. Text chat comms are supposed to be voice comms IC, changing this doesn't make sense and only disadvantages players that:
  • Don't have/use a mic
  • Aren't on a role that has/uses TS or anything for voice comms
  • Aren't in the right channel or otherwise set up to do this, e.g. you were talking to people in a different channel that aren't in-game/on the right job to use the info IC
If I was in TS and set up for it, I can equally well call out "Alpha-1 kidnapping me!" by using a panic bind or TS itself, but if I had to manually type out that info in comms, there is no way I can do that before they strip me.

Plus, like has already been said/touched on:
  • This change only really benefits ISD most of the time
  • Most people have a good IC reason to have panic binds for both sides of ISD, or ISD in general, as basically everyone has seen them doing sketchy/scary things IC with usually no explanation. My tech expert character has repeatedly woken up after being amnesticated by either to some BS excuse "you hit your head", and has seen them kidnapping others - they'd have justifiable reason to think that they might kidnap them or something. If you don't know what ISD are IC, they're scary and always kidnapping people for no known reason, and if you do know, you know there's strife between the two and you may easily be caught up in something with either of them as a CL4.
On top of this, this would be incredibly easy to circumvent as a rule. All people would have to do is word their panic binds to sound like they're hand-written, and then maybe change the wording in between uses. Staff would not be able to enforce this if people wanted to do that.
Still if there is no reason in RP to make pannic button saying "O1 kidnapping me" that should be failRP. Do you think foundation stuff will really randomly make these buttons ?


If your character have RP reason to make button saying group etc. Like you know in RP that you did something and you will be possibly kidnapped soon, i have no problem that you made a pannic in case anything is going to happen.


+support to this suggestion
 
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