What does this suggestion change/add/remove:
- The purpose of this suggestion is for E-11 to get a type-blue for a fair chance against TGs, TB within HCZ and CCs, And 8837
-The E-11 Type Blue will have the basic operative loadout and will be rank locked to CSG
-The E-11 Type Blue will have the reality bending swep with the same power as other type blues
-The Sweep will remove the Head pop, Materialize, Incinerate and Fire Ability.
-Inversion will be limited to 250 health (So the type blue can not get head popped)
- One new ability will allow the E-11 TB to have a temporary Hume field around him which allows the TB and other personnel to be protected from and reality bending effects
-Will still have the bullet freeze ability
- Another ability will allow the E-11 TB to give 25 health to other personnel (1HP-1POINT OF ENGERY)
Has something similar been suggested before? If so, why is your suggestion different?:
Yes this has been suggested many times before however I propose a different idea
Possible Positives of the suggestion (At least 2):
-Gives E-11 a something against TG and 8837 (Reality Anchors Kind of Suck)
-Gives E-11 something to fight CI holding choke points in SCP-CCs
Possible Negatives of the suggestion:
-Dev Time
-Nerfs CI
Based on the Positives & Negatives, why should this suggestion be accepted:
I feel this needs to be accepted because recently (On the US server at least) CI always aim for HCZ to breach SCPs or to get 008 syringes and they always end up winning due to them simply putting a TB and jug on a chokepoint which is extremely op for CI and it is also hard to detect them to because of the other dimension. As for TG/8837 I feel that the reality anchors are quite useless considering they are stationary and it only gets worse when TG is teaming with another reality bender such as 8837 or the other TG and ERT usually ends up getting called if that happens
- The purpose of this suggestion is for E-11 to get a type-blue for a fair chance against TGs, TB within HCZ and CCs, And 8837
-The E-11 Type Blue will have the basic operative loadout and will be rank locked to CSG
-The E-11 Type Blue will have the reality bending swep with the same power as other type blues
-The Sweep will remove the Head pop, Materialize, Incinerate and Fire Ability.
-Inversion will be limited to 250 health (So the type blue can not get head popped)
- One new ability will allow the E-11 TB to have a temporary Hume field around him which allows the TB and other personnel to be protected from and reality bending effects
-Will still have the bullet freeze ability
- Another ability will allow the E-11 TB to give 25 health to other personnel (1HP-1POINT OF ENGERY)
Has something similar been suggested before? If so, why is your suggestion different?:
Yes this has been suggested many times before however I propose a different idea
Possible Positives of the suggestion (At least 2):
-Gives E-11 a something against TG and 8837 (Reality Anchors Kind of Suck)
-Gives E-11 something to fight CI holding choke points in SCP-CCs
Possible Negatives of the suggestion:
-Dev Time
-Nerfs CI
Based on the Positives & Negatives, why should this suggestion be accepted:
I feel this needs to be accepted because recently (On the US server at least) CI always aim for HCZ to breach SCPs or to get 008 syringes and they always end up winning due to them simply putting a TB and jug on a chokepoint which is extremely op for CI and it is also hard to detect them to because of the other dimension. As for TG/8837 I feel that the reality anchors are quite useless considering they are stationary and it only gets worse when TG is teaming with another reality bender such as 8837 or the other TG and ERT usually ends up getting called if that happens