Feedback Thread: Maximum amount of armor obtainable Change.

Holland

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With the recent change to the maximum amount of armor you can obtain on certain jobs.​

We would like to get community feedback regarding the changes.​

Feel free to post your opinion.​

The trial will be for 2 weeks​

Our intentions​

This change has been done to encourage non-combatives to stay further away from combat, however still allows certain jobs to have the ability to resist a couple more bullets if they choose to obtain the extra bit of armor from an armory.​

Be nice and respectfull​

Content team​

 
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While I understand where you are coming from, the fact that the conflict lies in the secondary objective means that you are admitting that the change does not hinder your primary objective. In addition, there are ways of protecting non-combatives without running directly at the threat and gunning it down, such as ensuring they reach a safe area and protecting that safe area, manning checkpoints, etc. which don't necessarily require a full set of armor, especially if you don't work alone.
The solution here isn't to just take a bunch of stuff away from ISD. There is no issue here barring the armour level, so why would the solution be to do anything other than fixing the armour level?
As for the specific cases people have named where ISD would be most needed as direct combatives such as in a research wing hold, I will say that at least on the U.S side these are incredibly infrequent and also would not require the sole attention of ISD but rather every combative on site (barring maybe E-11 but lets be honest they'll probably join in too), so your assistance would hardly be crucial to Foundation's success on that end anyways.
This is a US CI skill issue. UK CI regularly push and hold SA offices, US CI just aren't... very good at combat, in my past experience, so they go more for infoleak tactics than combat tactics.
 
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I wonder why they would make it so the overlords of the entire foundation responsible for making world-altering decisions and who are frequent targets of assassination from hostile organizations would have more armor than mall cops?
It really just seems like you have an unjustified hatred for ISD based on this comment and that is why you refuse to see it from any point other than a "because I like it that way so I can kill them easily as CI" mentality due to the additional "choas insurgery commader peter "pinhead pinkman" in the signature. It makes no logical sense that people in just suits with no body armor have 100 armor while ISD have armor and have less shield. There is no logical way to justify it by them being overlords that are targeted. Even if you say "it is advanced technology" then you have to make the argument that if an ISD Inspector has a suit they can have that under it as well since they are CL4 and it would easily be justifiable. People in the military have similar plate carriers but the biggest difference is literally the long sleeves, pants, and helmets. Your argument here is very illogical. Your argument is essentially, ISD being military police are not able to have the same amount of armor as other combatives because they are the military police force when in real life, military police have the same amount of armor as soldiers and instead just don't wear helmets normally.
 
It really just seems like you have an unjustified hatred for ISD based on this comment and that is why you refuse to see it from any point other than a "because I like it that way so I can kill them easily as CI" mentality due to the additional "choas insurgery commader peter "pinhead pinkman" in the signature. It makes no logical sense that people in just suits with no body armor have 100 armor while ISD have armor and have less shield. There is no logical way to justify it by them being overlords that are targeted. Even if you say "it is advanced technology" then you have to make the argument that if an ISD Inspector has a suit they can have that under it as well since they are CL4 and it would easily be justifiable. People in the military have similar plate carriers but the biggest difference is literally the long sleeves, pants, and helmets. Your argument here is very illogical. Your argument is essentially, ISD being military police are not able to have the same amount of armor as other combatives because they are the military police force when in real life, military police have the same amount of armor as soldiers and instead just don't wear helmets normally.
There's actually a very simple justification which is that its a video game and some changes are made based on balance rather than realism?

Yes I used to main CI and that is certainly motivating my stance on the suggestion but I dont think that should devalue my opinion, im sure if you played CI and raided frontal having to deal with 2 waves of dea and nu7, 7 disguised people shooting behind you, a wave of A1, wave of O1, 10 gensec and finally as the cherry on top some ISD (even though they should be "protecting noncombatives," interesting i never see that) you might see why they dropped ISDs armor and not the O5s.

And FYI, I have also played a good amount of ISD and I don't have a grudge against any roleplay department because im an adult. Ive already suggested compromises for ISD like making it so their pistols are hidden while disguised. I don't think -50 armor will make ISD worse in any regard because as I continue to mention, your duties do not involve bee-lining it to shooting the bad guys. You are the last resort if all others perish, not the sites general security force. I'm not saying that to be mean or because I was the CI COM or because I dont like ISD, thats quite literally the direction SL wants ISD to go in if you actually read the main post.
 
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