What does this suggestion change/add/remove:
Add a rule that an FOB can't be past the final Territory to enemy base as since there is no signs and if things like this continue could cause problems in the near future for the Server.
Has something similar been suggested before? If so, why is your suggestion different?:
Not what I know off
Possible Positives of the suggestion (At least 2):
It will prevent issues on both sides like this (See screenshot for example)
Also an enemy will not let you build an FOB next to their main base
Give teams a fair chance
Possible Negatives of the suggestion:
Some people might not be happy
Based on the Positives & Negatives, why should this suggestion be accepted:
Reason I think it should be accepted as will stop the risk of base camping and give the other side a change to push out, they can't push out if and FOB built right outside their base and blocking their gates to point they can't get vehicles out.
Add a rule that an FOB can't be past the final Territory to enemy base as since there is no signs and if things like this continue could cause problems in the near future for the Server.
Has something similar been suggested before? If so, why is your suggestion different?:
Not what I know off
Possible Positives of the suggestion (At least 2):
It will prevent issues on both sides like this (See screenshot for example)
Also an enemy will not let you build an FOB next to their main base
Give teams a fair chance
Possible Negatives of the suggestion:
Some people might not be happy
Based on the Positives & Negatives, why should this suggestion be accepted:
Reason I think it should be accepted as will stop the risk of base camping and give the other side a change to push out, they can't push out if and FOB built right outside their base and blocking their gates to point they can't get vehicles out.
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