What does this suggestion change/add/remove
This could possible add three main changes to the UNGOC GOI on each server,
1-Increase the cap in players inside of the UNGOC since in lore they are as big as the foundation and due to the fact that they can only have 58 players make it so that the UNGOC can't go into war without having the full might on due to the fact that both the Foundation and CI have nearly triple what the UNGOC has which makes war (without chems) almost impossible
This could possible add three main changes to the UNGOC GOI on each server,
1-Increase the cap in players inside of the UNGOC since in lore they are as big as the foundation and due to the fact that they can only have 58 players make it so that the UNGOC can't go into war without having the full might on due to the fact that both the Foundation and CI have nearly triple what the UNGOC has which makes war (without chems) almost impossible
2-Update the UNGOC base by either adding onto the existing base OR a whole new base which could help the UNGOC gain more power or at least have the UNGOC have an update which they have not had for at least a few years
3-Give the UNGOC updates to either the Tac tablet by giving them either 1-A new form of air support such as a new type of airstrike to help or increase the damage on the 1000LB bomb to help fight KTE's, Or update some of the UNGOC jobs such as the Thaum by turning them into a Type-Blue like the D-class Type-Blue or the CI Type-Blue which would make sense since now the UNGOC thaum is fully combative or give the UNGOC more jobs which would help the UNGOC be either more combative or help them protect pinewood which is what their main job is, Or increase the UNGOC already existing jobs such as the Strike team by increase the stats of it with armor or more HP for an example Armor;150 HP:150 which would be a pretty small change but would still help.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't think so but maybe
Possible Positives of suggestion?
1-The UNGOC gains the ability to go to war without using chems or having to have a lot of GOC on to fully fight a war without getting easily be beat by the Foundation or CI
2-Gives the UNGOC a real military force that they can use to not easily be forced into doing whatever the CI or Foundation want to force them into doing which would hurt the GOC as a whole
2-Gives the UNGOC a real military force that they can use to not easily be forced into doing whatever the CI or Foundation want to force them into doing which would hurt the GOC as a whole
Possible Negatives of the suggestion?
1-The UNGOC becomes too powerful and makes it so that they will always be at war with each of the GOI's
2-other GOI's complain about the GOC being too strong
2-other GOI's complain about the GOC being too strong
Based on the Positives & Negatives, why should this suggestion be accepted?
I feel like the GOC needs an update since as they are (at the moment) the weakest GOI due to the fact that they have less people then both of the other GOI's which makes it so that the GOI can't barely fight wars without using chems which is pretty much the only option for the GOC to try and fight a war. They need an update since as it stands the GOC is the least updated GOI, They have the smallest base by FAR, They have the least players out of any of the MTF's (Except A1 and O1),Besides the KBAR they have some of the weakest guns compared to CI or any of the MTF's. As it stands, the GOC is a weak faction which NEED's some sort of update to improve it