What server are you applying for:
SCP-RP UK
Your Username:
Harry Nolan
Your SteamID:
STEAM_0:1:580878634
Discord Username:
Noodles1502
Age:
16
What's your current playtime (type !time in-game):
I have over 2400 hours on SCP RP UK.
Do you have a mic:
Yes
Your characters name:
MTF Omega-1 LT Darragh 'Orion' Nolan (D. 'Orion')
Special Agent Daniel 'Danny' Nolan (Daniel D. Nolan)
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
Foundation: Harry Nolan, Daniel D. Nolan, D. 'Orion'
Civilian: Narry Holan
CI: Paddy 'Kilmainham' O'Brian
UNGOC: N/A
Is this the first application you made? If no, link all previous applications:
Application 3
Application 2
Application 1
Have you received any kicks/warns/bans, and if so, why:
Warnings
How many hours can you be on everyday:
I can be online anywhere from 2-7 hours everyday.
SCP-RP UK
Your Username:
Harry Nolan
Your SteamID:
STEAM_0:1:580878634
Discord Username:
Noodles1502
Age:
16
What's your current playtime (type !time in-game):
I have over 2400 hours on SCP RP UK.
Do you have a mic:
Yes
Your characters name:
MTF Omega-1 LT Darragh 'Orion' Nolan (D. 'Orion')
Special Agent Daniel 'Danny' Nolan (Daniel D. Nolan)
List all the names of the characters that you use (Foundation, Civillian, e.t.c.):
Foundation: Harry Nolan, Daniel D. Nolan, D. 'Orion'
Civilian: Narry Holan
CI: Paddy 'Kilmainham' O'Brian
UNGOC: N/A
Is this the first application you made? If no, link all previous applications:
Application 3
Application 2
Application 1
Have you received any kicks/warns/bans, and if so, why:
Warnings
How many hours can you be on everyday:
I can be online anywhere from 2-7 hours everyday.
Do you have any previous experience as a Gamemaster/Event Manager in a community:
I don't have any experience as a Gamemaster or Event Manager in a community.
Why would you like to become a Gamemaster:
I would like to become a Gamemaster because I want to contribute, expand and improve the depth, quantity and quality of roleplay on the server. I want to entertain players by making them immersed in high quality, role play packed, fun events. I also want to make people feel like they are in a workplace rather than a game, I plan to do this by giving them passive role play and role play enhancements very often. For most people the only way to get out of the general duties loop is by role play, and I want to help them experience different role play scenarios and have fun rather than doing repetitive general duties tasks.
What do you think you would be able to help us with on the server? Why are you special over the other applicants:
I believe I am special over other applicants because I have experience as Civil Networks staff. This gives me an understanding of the commands, tools, expectations, responsibilities and duties of Gamemasters. I have created and contributed to a significant amount of roleplay during my time on the server and my many different positions give me a variety of role play experience in all different types of environments. I have a deep understanding for server lore and SCP lore, especially for A-1/O5, O-1/Ethics and UNGOC. In addition to that, I am able to improvise and create role play on the spot which is crucial for Gamemaster.
Please List 3 small event ideas (Which would involve at least one side of the server):
Please List an map change event idea (Involving both sides and the entire server):
List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):
I don't have any experience as a Gamemaster or Event Manager in a community.
Why would you like to become a Gamemaster:
I would like to become a Gamemaster because I want to contribute, expand and improve the depth, quantity and quality of roleplay on the server. I want to entertain players by making them immersed in high quality, role play packed, fun events. I also want to make people feel like they are in a workplace rather than a game, I plan to do this by giving them passive role play and role play enhancements very often. For most people the only way to get out of the general duties loop is by role play, and I want to help them experience different role play scenarios and have fun rather than doing repetitive general duties tasks.
What do you think you would be able to help us with on the server? Why are you special over the other applicants:
I believe I am special over other applicants because I have experience as Civil Networks staff. This gives me an understanding of the commands, tools, expectations, responsibilities and duties of Gamemasters. I have created and contributed to a significant amount of roleplay during my time on the server and my many different positions give me a variety of role play experience in all different types of environments. I have a deep understanding for server lore and SCP lore, especially for A-1/O5, O-1/Ethics and UNGOC. In addition to that, I am able to improvise and create role play on the spot which is crucial for Gamemaster.
Please List 3 small event ideas (Which would involve at least one side of the server):
'Til Death Do Us Part'
A small black ring will appear somewhere crowded such as PW, CS or D-Block. The ring will be interactable. When looked at, it will display the text 'A black ring', when interacted a message will be sent in chat only visible by the person who interacted with it saying 'You feel compelled towards the ring'. When someone does a /me along the lines of '/me puts on the ring', a woman dressed in a black wedding outfit will appear at the furthest point in the room from the player only to the person who put on the ring. This will be done by only wearing the pac3 for the person wearing the ring. The pac3 will look something like this. Something similar to this sound will be played through the pac3. Once the character has reached the player, they will be teleported to a dark chapel, with all surfaces covered in a thick black substance. This will be displayed by the material of the building being something similar to the SCP-106 dimension texture and a message appearing on the players screen saying 'The whole building is laced in a dark thick substance'. There will be a mysterious old man sitting in one of the pews, a /it along the lines of 'You see a raggedy old man sitting in one of the pews. He seems to be deep in prayer.' will appear. The old man will notice the player and will greet them, offering them a seat next to him. If the player refuses, the old man will say in a firm tone 'I'm telling you, sit down'. If the player continues to refuse the old man will say 'God bless your soul for what you are about to experience is a fate worse than death. If the player sits next to the old man, he will have a friendly tone and will say something like 'Greetings friend, welcome to Her Lady's Chapel. You saw that woman a few minutes ago, right? Your gonna want to listen to me real carful got it? That woman will appear at the altar any second now, your gonna want to go up to her and answer all her questions, just make her happy. Alright?'. The old man will then answer questions the player has and urge the player to stand up. Shortly after the woman will appear at the alter, if the player does not approach her within around 20 seconds, the old man will urge the player to go up saying things like 'Go up quickly!'. If the player still refuses to go up the the alter, the woman will approach them and a message will appear saying 'The woman seems to be weeping', the woman will say 'What's wrong with me?'. If the players answer is comforting or consoling the woman will prompt them to come up to the alter. If there is no response or it seems rude or unkind a /it will be done saying 'The woman seems to be sobbing harder'. This sound effect will be played while the woman chases and slowly kills the player by stabbing them with a crimson knife. If the player gives a comforting or consoling answer and goes up to the alter. the woman will say the following lines: 'Are you willing to do anything for me?', 'How much are you willing to sacrifice for me', 'Do you want to spend forever with me' and 'Do you love me?'. Depending on the answer to these questions the woman will either return the player to reality with a permanent burn mark of where the ring was or stab the player over the alter. The ring will then be respawned and placed in a different location.
Communications and body cameras will be able to be used in this dimension, allowing researchers to be able to piece bit by bit what the nature is and how to survive this entity.
A small black ring will appear somewhere crowded such as PW, CS or D-Block. The ring will be interactable. When looked at, it will display the text 'A black ring', when interacted a message will be sent in chat only visible by the person who interacted with it saying 'You feel compelled towards the ring'. When someone does a /me along the lines of '/me puts on the ring', a woman dressed in a black wedding outfit will appear at the furthest point in the room from the player only to the person who put on the ring. This will be done by only wearing the pac3 for the person wearing the ring. The pac3 will look something like this. Something similar to this sound will be played through the pac3. Once the character has reached the player, they will be teleported to a dark chapel, with all surfaces covered in a thick black substance. This will be displayed by the material of the building being something similar to the SCP-106 dimension texture and a message appearing on the players screen saying 'The whole building is laced in a dark thick substance'. There will be a mysterious old man sitting in one of the pews, a /it along the lines of 'You see a raggedy old man sitting in one of the pews. He seems to be deep in prayer.' will appear. The old man will notice the player and will greet them, offering them a seat next to him. If the player refuses, the old man will say in a firm tone 'I'm telling you, sit down'. If the player continues to refuse the old man will say 'God bless your soul for what you are about to experience is a fate worse than death. If the player sits next to the old man, he will have a friendly tone and will say something like 'Greetings friend, welcome to Her Lady's Chapel. You saw that woman a few minutes ago, right? Your gonna want to listen to me real carful got it? That woman will appear at the altar any second now, your gonna want to go up to her and answer all her questions, just make her happy. Alright?'. The old man will then answer questions the player has and urge the player to stand up. Shortly after the woman will appear at the alter, if the player does not approach her within around 20 seconds, the old man will urge the player to go up saying things like 'Go up quickly!'. If the player still refuses to go up the the alter, the woman will approach them and a message will appear saying 'The woman seems to be weeping', the woman will say 'What's wrong with me?'. If the players answer is comforting or consoling the woman will prompt them to come up to the alter. If there is no response or it seems rude or unkind a /it will be done saying 'The woman seems to be sobbing harder'. This sound effect will be played while the woman chases and slowly kills the player by stabbing them with a crimson knife. If the player gives a comforting or consoling answer and goes up to the alter. the woman will say the following lines: 'Are you willing to do anything for me?', 'How much are you willing to sacrifice for me', 'Do you want to spend forever with me' and 'Do you love me?'. Depending on the answer to these questions the woman will either return the player to reality with a permanent burn mark of where the ring was or stab the player over the alter. The ring will then be respawned and placed in a different location.
Communications and body cameras will be able to be used in this dimension, allowing researchers to be able to piece bit by bit what the nature is and how to survive this entity.
'The Fruit of Fear'
A small tree around 3 feet high spouts in no mans land. When looked at, the message will appear 'A small tree'. If interacted the message 'The bark seems to have a purple tint. The tree also bears a purple shiny pear shaped fruit.' will appear in chat. If someone picks and eats a fruit off the tree, one of the following events will happen to the player:
A small tree around 3 feet high spouts in no mans land. When looked at, the message will appear 'A small tree'. If interacted the message 'The bark seems to have a purple tint. The tree also bears a purple shiny pear shaped fruit.' will appear in chat. If someone picks and eats a fruit off the tree, one of the following events will happen to the player:
- A large spider made only visible to the person who ate the fruit will appear by the pac3 only being worn for them. This spider will stand menacingly staring at the player for a few seconds before sprinting towards them, once the spider has reached the player it will disappear.
- The GMSwep will be set to blind and disorientate the player making their keyboard and mouse movements inverted for a minute. A message will also appear on their screen saying 'A sharp pain jolts from your stomach to your eye.
- A man dressed in a suit and a hockey mask will approach the player holding a gun threatening to kill the player if they don't 'leave the goddamn tree alone'. If the player shoots the man a message saying 'Your bullets seem to phase right through the man, As if your... shooting nothing.' will appear. After about a minute the man will disappear
- A GMSwep will be set to take around 2 damage from the player every second and a message will appear on their screen saying 'You feel as if water is filling your lungs' after around 30 seconds the effect will stop.
- A large snake will appear only for the effected player. This snake will bite the player and will inject then with venom. This will be done by setting a GMSwep to take 30 health then take 3 every second. After about 15 seconds the snake will disappear.
'A Deal With The Devil'
The main character for this event will be a very composed, wealthy and well dressed man. A pac3 will be made to have a slightly red suit with an expensive watch and sunglasses. This character will have the ability to manipulate reality, teleporting and putting items into existence. The character will teleport to people in secluded areas and will say the following 'What do you desire most in life and why? If what you use it for satisfies me I will grant your wish. Make an unreasonable request and you will never see me again. Lie to me about what you will use your wish for and the consequences will be oh so dire'. Depending on the answer to the question various things may happen. Obviously unreasonable things such as make me become O5-1, make me immortal, make me invisible etc will be denied and the character will disappear. But if the request and reasoning is reasonable they will be granted their wish. The character will then disappear and spectate the player to see if the wish is being used as said, if it is not a GMSwep will be used to give the player a heart attack.
The mix of only giving suitable requests and spectating ensures that the requests are not to be used in an unfair manner.
The main character for this event will be a very composed, wealthy and well dressed man. A pac3 will be made to have a slightly red suit with an expensive watch and sunglasses. This character will have the ability to manipulate reality, teleporting and putting items into existence. The character will teleport to people in secluded areas and will say the following 'What do you desire most in life and why? If what you use it for satisfies me I will grant your wish. Make an unreasonable request and you will never see me again. Lie to me about what you will use your wish for and the consequences will be oh so dire'. Depending on the answer to the question various things may happen. Obviously unreasonable things such as make me become O5-1, make me immortal, make me invisible etc will be denied and the character will disappear. But if the request and reasoning is reasonable they will be granted their wish. The character will then disappear and spectate the player to see if the wish is being used as said, if it is not a GMSwep will be used to give the player a heart attack.
The mix of only giving suitable requests and spectating ensures that the requests are not to be used in an unfair manner.
Please List an map change event idea (Involving both sides and the entire server):
'Cannibal City'
Map: https://steamcommunity.com/sharedfiles/filedetails/?id=3443088285&searchtext=
(Heavy optimisation will be needed)
A representative for Chaos Insurgency High Command arrives at CI Base with 2 armed guards. The representative explains that CI are about to be transported to a densely populated city in France. Where they will need to capture a civilian without alerting local authorities, inject them with a sample of a genetically modified SCP-008 strand that increases health, strength and make the virus airborne. CI will get into a helicopter and will make their way to the city. Once they arrived they will have to avoid being seen, kidnap a civilian without being seen by the many police officers patrolling the city and let the virus free. If CI get seen by the police they will be engaged by the police force but once the 008 has injected, Foundation and UNGOC will be scrambled and transported to the city via helicopter. Foundation will have to mobilise MTF Nu-7, MTF-E11, AO, DEA and GENSEC to assist in terminating the SCP-008 instances, eliminate CI, protect the remain civilian population and decontaminate the city. UNGOC will also be scrambled and will assist the Foundation in their efforts. Air support won't be available immediately but will over time. Most Gamemasters will be acting as civilians, police officers or SCP-008 instances. This event will last hours as each side will be able to re-enter the city and a lot of role play along with combat will be conducted. The Gamemasters will re-spawn and civilians and UNGOC & Foundation will have to secure all civilians to stop the spread of the virus, eliminate all CI, decontaminate the city and mass amnesticate the city before the city can be secured.
Map: https://steamcommunity.com/sharedfiles/filedetails/?id=3443088285&searchtext=
(Heavy optimisation will be needed)
A representative for Chaos Insurgency High Command arrives at CI Base with 2 armed guards. The representative explains that CI are about to be transported to a densely populated city in France. Where they will need to capture a civilian without alerting local authorities, inject them with a sample of a genetically modified SCP-008 strand that increases health, strength and make the virus airborne. CI will get into a helicopter and will make their way to the city. Once they arrived they will have to avoid being seen, kidnap a civilian without being seen by the many police officers patrolling the city and let the virus free. If CI get seen by the police they will be engaged by the police force but once the 008 has injected, Foundation and UNGOC will be scrambled and transported to the city via helicopter. Foundation will have to mobilise MTF Nu-7, MTF-E11, AO, DEA and GENSEC to assist in terminating the SCP-008 instances, eliminate CI, protect the remain civilian population and decontaminate the city. UNGOC will also be scrambled and will assist the Foundation in their efforts. Air support won't be available immediately but will over time. Most Gamemasters will be acting as civilians, police officers or SCP-008 instances. This event will last hours as each side will be able to re-enter the city and a lot of role play along with combat will be conducted. The Gamemasters will re-spawn and civilians and UNGOC & Foundation will have to secure all civilians to stop the spread of the virus, eliminate all CI, decontaminate the city and mass amnesticate the city before the city can be secured.
List an example mission for each of the following (O-1, A-1, Nu-7, E-11, CI, UNGOC & Foundation Staff):
Operation 'Mindfall'
Undercover Omega-1 specialists have discovered a Foundation black site developing an airborne chemical that can be modified to make those infected be 'injected' with thoughts. This site is being funded by an unknown third party and is off all Foundation records. Omega-1 is to be deployed to the site and will complete the following: Eliminate all hostile personnel, capture and interrogate non-hostile personnel, gather evidence and investigate who is behind the site and finally plant explosives around the site and destroy it along with all research and samples of the chemical.
This event will be held on a custom site on the GMPlane. 4 Omega-1 will be given MK9 timed before traveling to garage and getting transported via helicopter to the site. There will be 3 security personnel on site who will respawn 3 times and 2 researchers who will have to be captured and interrogated. The two researchers will be 'Head Researcher John Doyle' and 'Assistant Researcher Adam Davidson'. The head researchers character will be snarky and insulting toward Omega-1, the assistant researcher will be scared and will give away some information before realising his situation and going mute. There will be pieces of evidence hinting towards who is funding the site scattered around it. There will be the Head Researchers Office, Assistant Researchers Office, Security Wing, Laboratory and Testing Chamber. In the Head Researchers office there will be a laptop which when interacted with will give the following message 'You got mail! To: j.doyle@scp.fnd.ru From: insp13@scp.fnd.cmd Subject: Progress Update Dear Mr Davidson, it has come to my concern that there has been a lack of progress on this project. I want a fully stable sample by the end of your month, for your sake you better get it done. Regards, -13.'. There will also be documentation on the desk of the assistant researcher describing that the current sample is unstable and has made all test subjects mentally unstable. In the testing chamber a pipe containing the chemical has leaked, causing the room to be filled with the gas. If anyone enters the room they will be given the effect that inverts their mouse & keyboard and will be given the message 'You feel disorientated' before being killed. Omega-1 will have to go to the security wing, get a gas mask and then enter the room to turn off a gas valve inside the room. Once all of this has been done, Omega-1 will plant the timed explosives and exfiltrate the site.
Undercover Omega-1 specialists have discovered a Foundation black site developing an airborne chemical that can be modified to make those infected be 'injected' with thoughts. This site is being funded by an unknown third party and is off all Foundation records. Omega-1 is to be deployed to the site and will complete the following: Eliminate all hostile personnel, capture and interrogate non-hostile personnel, gather evidence and investigate who is behind the site and finally plant explosives around the site and destroy it along with all research and samples of the chemical.
This event will be held on a custom site on the GMPlane. 4 Omega-1 will be given MK9 timed before traveling to garage and getting transported via helicopter to the site. There will be 3 security personnel on site who will respawn 3 times and 2 researchers who will have to be captured and interrogated. The two researchers will be 'Head Researcher John Doyle' and 'Assistant Researcher Adam Davidson'. The head researchers character will be snarky and insulting toward Omega-1, the assistant researcher will be scared and will give away some information before realising his situation and going mute. There will be pieces of evidence hinting towards who is funding the site scattered around it. There will be the Head Researchers Office, Assistant Researchers Office, Security Wing, Laboratory and Testing Chamber. In the Head Researchers office there will be a laptop which when interacted with will give the following message 'You got mail! To: j.doyle@scp.fnd.ru From: insp13@scp.fnd.cmd Subject: Progress Update Dear Mr Davidson, it has come to my concern that there has been a lack of progress on this project. I want a fully stable sample by the end of your month, for your sake you better get it done. Regards, -13.'. There will also be documentation on the desk of the assistant researcher describing that the current sample is unstable and has made all test subjects mentally unstable. In the testing chamber a pipe containing the chemical has leaked, causing the room to be filled with the gas. If anyone enters the room they will be given the effect that inverts their mouse & keyboard and will be given the message 'You feel disorientated' before being killed. Omega-1 will have to go to the security wing, get a gas mask and then enter the room to turn off a gas valve inside the room. Once all of this has been done, Omega-1 will plant the timed explosives and exfiltrate the site.
Operation 'Tax Collector'
O5-11 has been funding a research project for a teleportation device on a classified site. As of recently, the site has blocked all communications and disabled all remote site controls. It is presumed that the site is using the funding for personal gain and the project has been disbanded without authorisation. O5-11 has ordered Alpha-1 to infiltrate the site, reactivate remote control, capture and interrogate all personnel, eliminate any hostiles and find and extract the hard drive with the funding information.
A dupe will be made on the GM plane of a small research site, there will be the following rooms: Electrical Centre, Office of the Director of Research, Security Wing and Research Wing. There will be 4 Gamemasters acting as security personnel who will attack A-1 on sight, they will respawn 3 times in the Security Wing. A Gamemaster will be acting as the Director of Research who will need to be captured, he will be extremely scared when captured by A-1, saying lines such as 'Oh fuck', 'I. I.. This is a misunderstanding', etc. In order to activate remote control to the site, Alpha-1 will have to go to the electrical centre and hack it, there will be a Gamemaster interacting with them with /its. When Alpha-1 are interrogating the Director of Research, it will be revealed that the Director was unable to get any results and didn't want to risk his position or his life by telling -11, so instead he bribed the security personnel on the site to protect him. They will also have to interrogate the Director to find where the hard drive with the funding information, he will be extremely hesitant in telling them until he admits that he has emptied the account of all funds.
O5-11 has been funding a research project for a teleportation device on a classified site. As of recently, the site has blocked all communications and disabled all remote site controls. It is presumed that the site is using the funding for personal gain and the project has been disbanded without authorisation. O5-11 has ordered Alpha-1 to infiltrate the site, reactivate remote control, capture and interrogate all personnel, eliminate any hostiles and find and extract the hard drive with the funding information.
A dupe will be made on the GM plane of a small research site, there will be the following rooms: Electrical Centre, Office of the Director of Research, Security Wing and Research Wing. There will be 4 Gamemasters acting as security personnel who will attack A-1 on sight, they will respawn 3 times in the Security Wing. A Gamemaster will be acting as the Director of Research who will need to be captured, he will be extremely scared when captured by A-1, saying lines such as 'Oh fuck', 'I. I.. This is a misunderstanding', etc. In order to activate remote control to the site, Alpha-1 will have to go to the electrical centre and hack it, there will be a Gamemaster interacting with them with /its. When Alpha-1 are interrogating the Director of Research, it will be revealed that the Director was unable to get any results and didn't want to risk his position or his life by telling -11, so instead he bribed the security personnel on the site to protect him. They will also have to interrogate the Director to find where the hard drive with the funding information, he will be extremely hesitant in telling them until he admits that he has emptied the account of all funds.
Operation 'Iron Bastion'
A large and powerful GOI known as the Iron Legion has obtained multiple anomalous weapons, intel suggests that they may be organising a large scale raid on a local Foundation Area. They have established a fortified stronghold near the area and have begun preparation for the raid. MTF Nu-7 has been tasked with initiating a large scale assault on the stronghold. They will have to, kill all members of the Iron Legion, if possibly capture the leader for interrogation and secure all anomalous weaponry.
The map will be outside and will be in a barren desert. The stronghold will have the following: Entrance, Outer Perimeter Defences, Main Command Centre, Weapon Storage & Armoury and Vehicle Hanger. There will be 5 Gamemasters acting as guards who will respawn 4 times and a Gamemaster acting as the leader who will be in the command room. The leader will be an Eastern European man who will be very disrespectful towards all Foundation. After interrogation it will be revealed that he was previously a Site Director for a logistics site in Central Europe before being fired for not meeting Foundation expectations. In the Weapon Storage & Armoury there will be anomalous weapons. A few will be interactable and will say something along the lines of 'There seems to be something etched into the side of the weapon. 'Anti-Matter Rifle V6'. These can be picked up and a Gamemaster will interact with any roleplay. These can be brought back to Site-65 for research.
A large and powerful GOI known as the Iron Legion has obtained multiple anomalous weapons, intel suggests that they may be organising a large scale raid on a local Foundation Area. They have established a fortified stronghold near the area and have begun preparation for the raid. MTF Nu-7 has been tasked with initiating a large scale assault on the stronghold. They will have to, kill all members of the Iron Legion, if possibly capture the leader for interrogation and secure all anomalous weaponry.
The map will be outside and will be in a barren desert. The stronghold will have the following: Entrance, Outer Perimeter Defences, Main Command Centre, Weapon Storage & Armoury and Vehicle Hanger. There will be 5 Gamemasters acting as guards who will respawn 4 times and a Gamemaster acting as the leader who will be in the command room. The leader will be an Eastern European man who will be very disrespectful towards all Foundation. After interrogation it will be revealed that he was previously a Site Director for a logistics site in Central Europe before being fired for not meeting Foundation expectations. In the Weapon Storage & Armoury there will be anomalous weapons. A few will be interactable and will say something along the lines of 'There seems to be something etched into the side of the weapon. 'Anti-Matter Rifle V6'. These can be picked up and a Gamemaster will interact with any roleplay. These can be brought back to Site-65 for research.
Operation 'Paradox Seal'
A mass containment failure has occurred at Special Containment Area-332. SCA-322 is a site that specialises in containment of reality manipulating and memetic entities. Local Emergency Response Teams are occupied with containment breaches on another site. Due to Site-65s location, Mobile Task Force Epsilon-11 has been ordered to help all remaining personnel to evacuate and contain the breach within the site until specialised Emergency Response Teams arrive.
A dupe will be made on the GM plane of a snowy mountainy terrain similar to Site-65 and a bunker entrance, which once entered reveals SCA-322. SCA-322 will be a medium containment site with the following rooms: Entrance Zone (Research Wing, Offices, etc), Light Containment Zone (3 Anomaly Containment Chambers, Light Testing Room, Electrical Centre), Heavy Containment Zone (2 Anomaly Containment Chambers and Heavy Testing Room). There will be 2 Gamemasters acting as site staff, running towards EZ for evacuation. While one of them is running towards E-11, blood suddenly starts coming out of them. There is an invisible anomaly that can choose who can see it. Most of the time, it only lets the people that are being attacked see it unless it is suppressed by Scranton Reality Anchors. This will be done by only wearing the pac of the anomaly for those that are targeted. Within the one of the containment chambers in LCZ there will be a mobile phone which when interacted with will give the message 'The phone begins to ring, and answer itself?', then the messages 'Hello, is it you?' 'It's been so long since we talked' 'I'm really missing you.', 'How is that new job treating you', 'I am cooking your favourite food, right now I wish you were here to try it', 'Oh my God *gunshot*' '*The phone is heard hitting the floor before hanging up'. All the other containment chambers will be locked and will give the message 'Code 5 standard containment breach protocols are in effect, Emergency Response Team or Site Administration clearance is required to access this section.'. After the anomaly has been contained by E-11, a specialised Reality Manipulation ERT team will enter the site to further contain the breach, as E-11 are not able to comprehend nor visualise the other anomalies due to their cognitive effects. E-11 will be asked to exfiltrate due to this.
A mass containment failure has occurred at Special Containment Area-332. SCA-322 is a site that specialises in containment of reality manipulating and memetic entities. Local Emergency Response Teams are occupied with containment breaches on another site. Due to Site-65s location, Mobile Task Force Epsilon-11 has been ordered to help all remaining personnel to evacuate and contain the breach within the site until specialised Emergency Response Teams arrive.
A dupe will be made on the GM plane of a snowy mountainy terrain similar to Site-65 and a bunker entrance, which once entered reveals SCA-322. SCA-322 will be a medium containment site with the following rooms: Entrance Zone (Research Wing, Offices, etc), Light Containment Zone (3 Anomaly Containment Chambers, Light Testing Room, Electrical Centre), Heavy Containment Zone (2 Anomaly Containment Chambers and Heavy Testing Room). There will be 2 Gamemasters acting as site staff, running towards EZ for evacuation. While one of them is running towards E-11, blood suddenly starts coming out of them. There is an invisible anomaly that can choose who can see it. Most of the time, it only lets the people that are being attacked see it unless it is suppressed by Scranton Reality Anchors. This will be done by only wearing the pac of the anomaly for those that are targeted. Within the one of the containment chambers in LCZ there will be a mobile phone which when interacted with will give the message 'The phone begins to ring, and answer itself?', then the messages 'Hello, is it you?' 'It's been so long since we talked' 'I'm really missing you.', 'How is that new job treating you', 'I am cooking your favourite food, right now I wish you were here to try it', 'Oh my God *gunshot*' '*The phone is heard hitting the floor before hanging up'. All the other containment chambers will be locked and will give the message 'Code 5 standard containment breach protocols are in effect, Emergency Response Team or Site Administration clearance is required to access this section.'. After the anomaly has been contained by E-11, a specialised Reality Manipulation ERT team will enter the site to further contain the breach, as E-11 are not able to comprehend nor visualise the other anomalies due to their cognitive effects. E-11 will be asked to exfiltrate due to this.
Operation 'Silent Requiem'
The Chaos Insurgency has received intel about a classified anomaly being researched on a specialised site in Antarctica. This anomaly seems to be a cognitohazardous entity capable of inducing temporary amnesia and erasing the memories of those who encounter it. Regional Command believes that this anomaly could be extremely useful.
This event will take place on a small research site in Antarctica with the following areas: Main Entrance, Containment Chamber, Research Wing, Security Wing, Director of Research Office. CI will have to infiltrate the site, kill all security personnel (4 GMs that will respawn 3 times), Capture and interrogate Director of Research Dr. Harkin for the code to the Containment Chamber. Dr. Harkin will be extremely defensive and paranoid, claiming he has no knowledge about the anomaly nor the door code and finally capture and exfiltrate the entity. The entity will be a warping ball of florescent matter and can interact through telekinesis, it will be extremely wise and will answer most questions given to it in advanced poetical language. Once CI are at the entrance a message will appear for everyone saying 'A loud buzzing sound seems to come from the entity'. All people in the radius will then be given a Class-A amnestic effect and the entity will disappear.
The Chaos Insurgency has received intel about a classified anomaly being researched on a specialised site in Antarctica. This anomaly seems to be a cognitohazardous entity capable of inducing temporary amnesia and erasing the memories of those who encounter it. Regional Command believes that this anomaly could be extremely useful.
This event will take place on a small research site in Antarctica with the following areas: Main Entrance, Containment Chamber, Research Wing, Security Wing, Director of Research Office. CI will have to infiltrate the site, kill all security personnel (4 GMs that will respawn 3 times), Capture and interrogate Director of Research Dr. Harkin for the code to the Containment Chamber. Dr. Harkin will be extremely defensive and paranoid, claiming he has no knowledge about the anomaly nor the door code and finally capture and exfiltrate the entity. The entity will be a warping ball of florescent matter and can interact through telekinesis, it will be extremely wise and will answer most questions given to it in advanced poetical language. Once CI are at the entrance a message will appear for everyone saying 'A loud buzzing sound seems to come from the entity'. All people in the radius will then be given a Class-A amnestic effect and the entity will disappear.
Operation 'Bidder Ba
NEXUS High Command received an anonymous tip that a MC&D auction will be taking place in Germany. UTEs will be sold and possibly used maliciously. UNGOC 255th Arctic Corps has been tasked with raiding the auction, capturing and interrogating all bidders and MC&D, and eliminate any hostiles or UTEs.
A dupe will be made on the GM plane. This dupe will include a stage with an audience, VIP Lounge, Anomaly storage area and a bar. 4 Gamemasters will act as guests. The guests will be wearing suits and if interacted with they will act sophisticated and witty, they will be scattered around the audience and the bar. 3 Gamemasters will act as MC&D security wearing suits and hockey masks, they will attack UNGOC on sight and will respawn 3-4 times. There will be a final Gamemaster acting as the bidder, if captured he will act as a charming charismatic young man that will speak in very formal English. In the backstage area there will be multiple boxes containing various anomalous items and weapons. Among the anomalous items are: Multiple SCP-500 pills, a mask that when placed on a face will transform the face making them extremely beautiful (This will be done by the mask being interactable and when interacted a message will appear only for the wearing saying 'You feel your face start to distort' and a message for everybody in the radius saying 'The wearer of the masks face begins to distort, they become utterly beautiful by all standards', a kitchen knife that is able to cut through most materials that wouldn't be able to be cut through with a traditional kitchen knife (If looked at the knife will display a message saying 'A rather sharp kitchen knife' if picked up and used a /it will be done saying 'The knife seems to go through the [Item cut] effortlessly') along with various weapons.
NEXUS High Command received an anonymous tip that a MC&D auction will be taking place in Germany. UTEs will be sold and possibly used maliciously. UNGOC 255th Arctic Corps has been tasked with raiding the auction, capturing and interrogating all bidders and MC&D, and eliminate any hostiles or UTEs.
A dupe will be made on the GM plane. This dupe will include a stage with an audience, VIP Lounge, Anomaly storage area and a bar. 4 Gamemasters will act as guests. The guests will be wearing suits and if interacted with they will act sophisticated and witty, they will be scattered around the audience and the bar. 3 Gamemasters will act as MC&D security wearing suits and hockey masks, they will attack UNGOC on sight and will respawn 3-4 times. There will be a final Gamemaster acting as the bidder, if captured he will act as a charming charismatic young man that will speak in very formal English. In the backstage area there will be multiple boxes containing various anomalous items and weapons. Among the anomalous items are: Multiple SCP-500 pills, a mask that when placed on a face will transform the face making them extremely beautiful (This will be done by the mask being interactable and when interacted a message will appear only for the wearing saying 'You feel your face start to distort' and a message for everybody in the radius saying 'The wearer of the masks face begins to distort, they become utterly beautiful by all standards', a kitchen knife that is able to cut through most materials that wouldn't be able to be cut through with a traditional kitchen knife (If looked at the knife will display a message saying 'A rather sharp kitchen knife' if picked up and used a /it will be done saying 'The knife seems to go through the [Item cut] effortlessly') along with various weapons.
Operation 'Spring Clean'
Area-112s on site nuclear reactors coolant liquid was incorrectly refilled causing the reactor to overheat, killing all engineers, most site staff and MTF. Due to Area-112s position, Regional Command assigned Site-65s ET&S department to be transported to Area-112, repair the reactor, restart all systems and ensure the reactor is working correctly.
A dupe will be made on GM Plane of a small research area. In the area there will be the following rooms: Research Wing, Security Wing, Reactor Sublevel and Site Control Room (In Security Wing). The rector sublevel is a restricted area and only authorised nuclear engineers have the clearance to open the door. The only way the door can be opened is by going into the Site Control Room and hacking the panel to gain access to the door control systems. /its will be done interacting with the site staffs attempt to hack. If they are not able to figure out what to do they will it will be hinted at with messages such as 'There seems to be a manual door control system but you don't have clearance, maybe there is a way to get around it?'. Once the reactor door is opened they will have there will be a control panel and when interacted with will say 'You see various buttons and dials, a dial reading 'Coolant Reserve' is flashing red. You also see a red button labelled 'Reactor Re-Start'. There will be large tanks that when looked at will say 'Reactor Coolant'. There will be a slot for the reactor coolant and when interacted with it will give the message 'It seems to be missing a large tank', once the tank has been inserted they will have to hit the Reactor Re-Start button and all systems will be enabled.
Area-112s on site nuclear reactors coolant liquid was incorrectly refilled causing the reactor to overheat, killing all engineers, most site staff and MTF. Due to Area-112s position, Regional Command assigned Site-65s ET&S department to be transported to Area-112, repair the reactor, restart all systems and ensure the reactor is working correctly.
A dupe will be made on GM Plane of a small research area. In the area there will be the following rooms: Research Wing, Security Wing, Reactor Sublevel and Site Control Room (In Security Wing). The rector sublevel is a restricted area and only authorised nuclear engineers have the clearance to open the door. The only way the door can be opened is by going into the Site Control Room and hacking the panel to gain access to the door control systems. /its will be done interacting with the site staffs attempt to hack. If they are not able to figure out what to do they will it will be hinted at with messages such as 'There seems to be a manual door control system but you don't have clearance, maybe there is a way to get around it?'. Once the reactor door is opened they will have there will be a control panel and when interacted with will say 'You see various buttons and dials, a dial reading 'Coolant Reserve' is flashing red. You also see a red button labelled 'Reactor Re-Start'. There will be large tanks that when looked at will say 'Reactor Coolant'. There will be a slot for the reactor coolant and when interacted with it will give the message 'It seems to be missing a large tank', once the tank has been inserted they will have to hit the Reactor Re-Start button and all systems will be enabled.
Thank you for taking the time for reading my application, all feedback and criticism is welcome. All edits will be done in this colour.
Last edit 1/4/25
Last edit 1/4/25
Last edited: