What does this suggestion change/add/remove:
Buff E-11 by removing cooldown off scrantons, give them a shittier version of orange suit that goc have that can only be authed during bad breaches (3+ SCP Breach and at least 2 in LCZ and let them spawn with M249, Scranton)
7 minute cooldown 150 hp 200 shield
Make the timers on picking up NVG's/Scrambles off the wall different from AA Cooldown
Increase main raid cooldown from 45 minutes to 60 minutes
Increase DC Cooldown from 30 minutes to 45 minutes
Increase minimum MTF/Special agent on for CI raid to 5
Increase time in between breaches (up to content team)
Remove breach tool from SCP-966
Remove lights going out and other stuff going out randomly for no reason during breaches (why is this even a thing???)
Has something similar been suggested before? If so, why is your suggestion different?:
idk
Possible Positives of the suggestion (At least 2):
Server is more fun for non-combative jobs
Server is more RP based
Server isn't as laggy with constant breaches and nukes
Server is actually playable
E-11 has a unique job that no other regiment has so E-11 activity spikes, gets more members etc
E-11 can recontain SCP's faster and cause less lag
Possible Negatives of the suggestion:
SCP's get bored waiting longer
SCP mains/CI mains complaining
Dev time
Based on the Positives & Negatives, why should this suggestion be accepted:
To be honest, the server is in constant shambles 90% of the time. Every single time I get on the lights are off, keycard scanners are off etc. And then you have C.I raiding very often and this causes even more breaches so on top of the auto breaches, you have CI breaching stuff as well. This is unplayable for ANYONE trying to do any sort of non-combative RP and wanting to actually play the server. So many times researchers complain about finally getting a document signed, getting d-class and as soon as they go down to HCZ breach alarm happens and it ruins there entire test and they have to wait at least an hour for the breach to get recontained and this makes players just play MTF or GSD or any other combative role because its the only gameplay they can actually get.
If you think anything should be changed in the suggestion please put it in a message instead of saying
"-support cope"
Buff E-11 by removing cooldown off scrantons, give them a shittier version of orange suit that goc have that can only be authed during bad breaches (3+ SCP Breach and at least 2 in LCZ and let them spawn with M249, Scranton)
7 minute cooldown 150 hp 200 shield
Make the timers on picking up NVG's/Scrambles off the wall different from AA Cooldown
Increase main raid cooldown from 45 minutes to 60 minutes
Increase DC Cooldown from 30 minutes to 45 minutes
Increase minimum MTF/Special agent on for CI raid to 5
Increase time in between breaches (up to content team)
Remove breach tool from SCP-966
Remove lights going out and other stuff going out randomly for no reason during breaches (why is this even a thing???)
Has something similar been suggested before? If so, why is your suggestion different?:
idk
Possible Positives of the suggestion (At least 2):
Server is more fun for non-combative jobs
Server is more RP based
Server isn't as laggy with constant breaches and nukes
Server is actually playable
E-11 has a unique job that no other regiment has so E-11 activity spikes, gets more members etc
E-11 can recontain SCP's faster and cause less lag
Possible Negatives of the suggestion:
SCP's get bored waiting longer
SCP mains/CI mains complaining
Dev time
Based on the Positives & Negatives, why should this suggestion be accepted:
To be honest, the server is in constant shambles 90% of the time. Every single time I get on the lights are off, keycard scanners are off etc. And then you have C.I raiding very often and this causes even more breaches so on top of the auto breaches, you have CI breaching stuff as well. This is unplayable for ANYONE trying to do any sort of non-combative RP and wanting to actually play the server. So many times researchers complain about finally getting a document signed, getting d-class and as soon as they go down to HCZ breach alarm happens and it ruins there entire test and they have to wait at least an hour for the breach to get recontained and this makes players just play MTF or GSD or any other combative role because its the only gameplay they can actually get.
If you think anything should be changed in the suggestion please put it in a message instead of saying
"-support cope"