Foreword
I'm aware that this is already a thing that is being looked into. The purpose of this post to try and gather some community ideas for this, so as to not have the burden be entirely on CT. Please leave this suggestion up and open for as long as ideas are needed.What does this suggestion change/add/remove:
Ways in which warfunds can be used for non-combative purposes - These could include:-
This would be used similarly to the syringe, to get samples from SCPs that a regular syringe would reasonably not be strong enough to get samples from. This could for example, include the planned chem samples for 7722.
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You know how ammo carepackages can give ammo resupply X amount of times? What if you had one that gives say, the clipboard SWEP, X amount of times? Feels a little goofy having like, 10 clipboards be airdropped in, but it's an idea, I guess?
...Additionally, is it also possible to do something like !model with an entity interaction? (I imagine so, since 914 disguising is a thing) You could also recontextualise this as supplying F with some kind of uniform. For example, D-Block work program - You could have this drop only usable by D-Class (As in, the thing that drops as a result of the drop, not the drop option on the tac tablet. Although tbf, D-Class warfunds goes hard, could you imagine?), for them to get remodelled with their work program model. But yeah, the thing that you get airdropped, doesn't necessarily have to be a combative thing like weapons.
In either case with this, my thinking is that it would be airdropped in compound and then delivered into the facility to wherever it's needed. -
(Idea from Painter) Variant of the containment beam that could be used to restore an SCP's bodymass by a fixed amount - With the idea that it would be used for tests or otherwise making deals with SCPs, for their co-operation. This would likely need a significant cooldown.
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(Idea from John "Kratos" Freeman) This would be similar to a smoke strike, except it shouldn't obscure vision as much; Instead for the duration it's active, gives the amnestication notification ala Class A, to all within its radius.
This is a direct follow-up to the partially accepted conclusion to the longstanding Warfunds debate which continued for almost a year, before finally coming to a resolution with the outcome of that suggestion.
However, in the resulting Github ticket, the implementation has been postponed by NL - This is ultimately because of an oversight on my part when I made the above suggestion; I failed to take into account that adding more features for combat situations, promoting these scenarios and surface combat in general, disrupts the balance between the combative and non-combative gameplay on the server, potentially being a repeat of when the D-Block riot system was introduced.
In this circumstance, find the action of postponing warfunds completely reasonable; If I had realised this at some point during the lifecycle of the prior suggestion, I would have definitely tried to write ways in which warfunds could be used combatively and stress that this balance should not be harmed. As such, I am making this post in an attempt to provide a way for the community to input - And hopefully gather useful ideas that may either be usable by, or otherwise inspire CT and help with the development process of this feature.
Possible Positives of the suggestion (At least 2):
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On top of being a non-combative option for warfunds which would promote RP, this could also be a way of balancing certain chems as well as chem recipes, by virtue of making certain samples hard to get. This would also provide reasonable cause to investigate sampleability of other SCPs that otherwise wouldn't or shouldn't be normally sampleable, such as 096 or 073. This also opens up flexibility for re-balancing existing chem recipes around the Heavy Duty Sampler
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A way of resolving the issue with planned buyable clipboards - There are concerns with clipboard abusability if players were able to buy them straight from a dispenser, having them available via warfunds may be able to reasonably gate it off while having it be available as necessary. May be applicable to other SWEPs.
In terms of my other idea with this for facilitating the work program model - Would help with not needing staff to remodel D-Class, enhance that RP and make it more of a self-sufficient gameplay loop. -
Would be used to make deals or test with SCPs.
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A tool that F would reasonably have in their arsenal for use against civilian gatherings of significant size, related to anomalous behaviour - Especially considering that surface breaches are a thing and occasionally things like 323 or 8854 just walk around in plain view of civilians.
Possible Negatives of the suggestion:
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With the exception of 7722 (as there are already plans for what effects a 7722 chem would have), there would need to be further development into other chems that would be produced by this - For example, if it is decided that 096 could be sampled in this way, what chem(s) would it produce? How would that be balanced in a way that it is not extremely disruptive to server balance while still being worth it? There is also the concern that this promotes more (potentially exacerbating) sampling gameplay, an issue which is already quite prominent in the server; In that people mostly test just to sample.
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Still issues with abusability from clipboards/remodels being obtainable in this way. May have issues with getting either to work properly.
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Alongside being abusable, it has somewhat obvious combative uses, especially if combined with the CI Neuro Controller. May be too much.
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Has very few use cases - Potentially detracts from DEA/Nu7 RP. Abusable. May be too difficult to reliably aim and hit.
Based on the Positives & Negatives, why should this suggestion be accepted:
See, I can make helpful suggestions as well as confusing and frustrating ones.Potential Arguments Against This & Rebuttals To Them:
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I didn't say I was good at it ? I spent a few hours trying to think of things and I could only come up with two items. The primary intention of this suggestion is to hopefully get some ideas from the community and result in something useful for CT. If anyone has ideas for what else could be added, they're highly encouraged to reply with them.
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That doesn't make the problem go away. The fact of the matter is, if you just throw a bunch of new combative-oriented features at the server, you of course are going to encourage more people to play combative roles over other ones. This is something that is not desired.
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Yes. Although having them buyable via dispensers is, as of writing, still in the backlog - Also consider that HMod+ may not always be available to give someone a clipboard. Even though there have been past suggestions on the topic and concerns of abuse were raised - Especially considering that staff already have a hard time with extant abuse of VComputers. I'm hoping that being behind warfunds would be reasonable enough of a gate for it to be distributable in this way. ...Alternatively, people can just flag onto a job with a clipboard for their use purposes.
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