-In-game name on all servers you play:
Jonathan Jones / 'Judge' / Cameron Bowler
-Steam ID:
STEAM_0:0:582316870
-Age:
16
-For how long have you played on our servers?:
Since April 2022
-What country are you from?:
Ireland
-Time Zone:
GMT
-Do you have a mic?:
Yes, but I don't use it.
-Is this your first application for Mapper? If not, link previous ones:
N/A.
-Have you received any bans?:
3.
-How confident are you with Hammer (Rate yourself 1-10 using rating guide):
8/10.
-Do you have previous experience as a Mapper for GMod?:
Yes, I've mapped for another server before, and I always use GMOD as my main game to map. I began mapping late December 2021, so I've built my hammer experience up since then.
- What source games have you mapped for and used the content of?:
I map mainly for Garry's Mod.
I use content from the following source games; Black Mesa, HL2: Episode 1 & 2, HL2: Lost Coast, Team Fortress 2, Portal 1 & 2, CSS, CSGO, L4D 1 & 2.
Also use a bunch of custom content from various locations.
-How many hours can you commit to Mapping per week?:
I can commit to 10-12 hours per week. More than likely going to be a lot more though.
-Why do you want to be a Mapper? What can you help us with?:
I'm applying to be a level designer on C.N as I can bring my ideas and imagination to life. I have already done this with some areas, such as the new internal affairs offices. I am also a compelling level designer as I pay attention to small details that most people won't notice. I find great satisfaction seeing people enjoy my hard work. I believe I am a strong candidate as I have great experience with multiple programs used in mapping, such as; VTF Edit, VIDE, GIMP, Audacity, Crowbar, Propper, BSP Source and GCFScape and I use a strong technique being decompiling maps from Black Mesa to learn how they do their lighting and brushwork. I want to start overhauling more areas on the Site-65 map to give the players of SCP-RP a refresher. I have also being told by multiple people I should apply for mapper, which I've now got the confidence to thanks to them. I also have weaknesses when it comes to level design, those being displacements, shadows and optimization, all of which I constantly work on and learn as I map.
-Which server(s) on Civil Networks do you play on and which ones would you most prefer to map for?
I play SCP-RP UK and I want to only map for that server at this moment.
-Have you made & edited any map before? if so attach some images showcasing your map & edit
To this date I have released one map to the workshop. (Site-36)
This map is not my current level of mapping, since this it has improved substantially.
I've released and created a number of other prefabs, which some were added to the Site-65 map. (IA/DEA Offices, Interrogation Area) (+Coming soon, Medical Centre, Floor 3 Offices, SCP-22415 Containment Cell)
Gallery: Judge's Mapping Gallery
-List any ideas of new maps/map edits for CN that you would like to work on.
I currently want to revamp the following areas on the Site-65 map:
Entrance Zone
Security Sector
Personnel Wing
Light Containment Zone
Chaos Insurgency Terror Cell
Class-D Containment (Touch up, new textures and features/rooms)
And some additions:
Cafeteria, re-built from the ground up in Personnel Wing
Crematorium
Gym/Atrium
Jonathan Jones / 'Judge' / Cameron Bowler
-Steam ID:
STEAM_0:0:582316870
-Age:
16
-For how long have you played on our servers?:
Since April 2022
-What country are you from?:
Ireland
-Time Zone:
GMT
-Do you have a mic?:
Yes, but I don't use it.
-Is this your first application for Mapper? If not, link previous ones:
N/A.
-Have you received any bans?:
3.
-How confident are you with Hammer (Rate yourself 1-10 using rating guide):
8/10.
-Do you have previous experience as a Mapper for GMod?:
Yes, I've mapped for another server before, and I always use GMOD as my main game to map. I began mapping late December 2021, so I've built my hammer experience up since then.
- What source games have you mapped for and used the content of?:
I map mainly for Garry's Mod.
I use content from the following source games; Black Mesa, HL2: Episode 1 & 2, HL2: Lost Coast, Team Fortress 2, Portal 1 & 2, CSS, CSGO, L4D 1 & 2.
Also use a bunch of custom content from various locations.
-How many hours can you commit to Mapping per week?:
I can commit to 10-12 hours per week. More than likely going to be a lot more though.
-Why do you want to be a Mapper? What can you help us with?:
I'm applying to be a level designer on C.N as I can bring my ideas and imagination to life. I have already done this with some areas, such as the new internal affairs offices. I am also a compelling level designer as I pay attention to small details that most people won't notice. I find great satisfaction seeing people enjoy my hard work. I believe I am a strong candidate as I have great experience with multiple programs used in mapping, such as; VTF Edit, VIDE, GIMP, Audacity, Crowbar, Propper, BSP Source and GCFScape and I use a strong technique being decompiling maps from Black Mesa to learn how they do their lighting and brushwork. I want to start overhauling more areas on the Site-65 map to give the players of SCP-RP a refresher. I have also being told by multiple people I should apply for mapper, which I've now got the confidence to thanks to them. I also have weaknesses when it comes to level design, those being displacements, shadows and optimization, all of which I constantly work on and learn as I map.
-Which server(s) on Civil Networks do you play on and which ones would you most prefer to map for?
I play SCP-RP UK and I want to only map for that server at this moment.
-Have you made & edited any map before? if so attach some images showcasing your map & edit
To this date I have released one map to the workshop. (Site-36)
This map is not my current level of mapping, since this it has improved substantially.
I've released and created a number of other prefabs, which some were added to the Site-65 map. (IA/DEA Offices, Interrogation Area) (+Coming soon, Medical Centre, Floor 3 Offices, SCP-22415 Containment Cell)
Gallery: Judge's Mapping Gallery
-List any ideas of new maps/map edits for CN that you would like to work on.
I currently want to revamp the following areas on the Site-65 map:
Entrance Zone
Security Sector
Personnel Wing
Light Containment Zone
Chaos Insurgency Terror Cell
Class-D Containment (Touch up, new textures and features/rooms)
And some additions:
Cafeteria, re-built from the ground up in Personnel Wing
Crematorium
Gym/Atrium
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