What does this suggestion change/add/remove:
What it says on the tin; Limit AO wars to 1 life for both A1 and O1, alongside their respective assistants/O5's.
Alternatively, make AO wars guaranteed PK's for any personnel that die. But that's an extreme option.
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge.
Possible Positives of the suggestion (At least 2):
1. AO wars will last significantly shorter, thereby giving the rest of the site much less disruption.
2. AO wars will have more weight as swift, decisive actions, rather than drawn-out conflicts, which means that tactics have significantly more importance and that ones' survival matters a lot more.
Possible Negatives of the suggestion:
AO has less long-lasting conflicts.
Based on the Positives & Negatives, why should this suggestion be accepted:
Look, it's well known that AO wars tend to... drag on a bit. Not to mention, they are usually accompanied by OOC announcements by (S)SL that if you're not AO you're not allowed to get involved. Meanwhile, everything else does get shut down.
Greatly shortening how long these situations last, I believe, will be preferable for the majority of the playerbase.
What it says on the tin; Limit AO wars to 1 life for both A1 and O1, alongside their respective assistants/O5's.
Alternatively, make AO wars guaranteed PK's for any personnel that die. But that's an extreme option.
Has something similar been suggested before? If so, why is your suggestion different?:
Not to my knowledge.
Possible Positives of the suggestion (At least 2):
1. AO wars will last significantly shorter, thereby giving the rest of the site much less disruption.
2. AO wars will have more weight as swift, decisive actions, rather than drawn-out conflicts, which means that tactics have significantly more importance and that ones' survival matters a lot more.
Possible Negatives of the suggestion:
AO has less long-lasting conflicts.
Based on the Positives & Negatives, why should this suggestion be accepted:
Look, it's well known that AO wars tend to... drag on a bit. Not to mention, they are usually accompanied by OOC announcements by (S)SL that if you're not AO you're not allowed to get involved. Meanwhile, everything else does get shut down.
Greatly shortening how long these situations last, I believe, will be preferable for the majority of the playerbase.
Game Master
Event Team