What does this suggestion change/add/remove:
This will enforce a set cap of war funds stolen at any one given time. It would enforce the max amount of war funds being stolen from a single hack To 1 mil, remove the 5mil option, and set a hard cap of 5Mil stolen in total over a 1 day period. The difficulty will change so that it will be lvl5 for 1 mil.
Possible Positives of the suggestion (At least 2):
Will make it fairer for the side being hacked.
Allows more balance and makes wars fun again without worrying over war funds 24/7.
Possible Negatives of the suggestion:
Although people may complain and say "it removes the good feeling of stealing 5mil". Honestly, war funds should be primarily won/lost depending on the outcome of the war (like how it used to be)
Based on the Positives & Negatives, why should this suggestion be accepted:
I know people will say that I need to *insert c-word here* but it's getting really tiring having to explain to people that I simply can't give them the war assets during a war as we are literally being leeched dry. People put in the hard work trying to save and accumulate war funds every war, just for it to go in the space of 30s in some cases. I don't want to vent here and I know people will laugh/joke about it but if you could see what I am noticing with the impact this is having you would know why I am suggesting this.
I'd appreciate honest feedback, cheers
This will enforce a set cap of war funds stolen at any one given time. It would enforce the max amount of war funds being stolen from a single hack To 1 mil, remove the 5mil option, and set a hard cap of 5Mil stolen in total over a 1 day period. The difficulty will change so that it will be lvl5 for 1 mil.
Possible Positives of the suggestion (At least 2):
Will make it fairer for the side being hacked.
Allows more balance and makes wars fun again without worrying over war funds 24/7.
Possible Negatives of the suggestion:
Although people may complain and say "it removes the good feeling of stealing 5mil". Honestly, war funds should be primarily won/lost depending on the outcome of the war (like how it used to be)
Based on the Positives & Negatives, why should this suggestion be accepted:
I know people will say that I need to *insert c-word here* but it's getting really tiring having to explain to people that I simply can't give them the war assets during a war as we are literally being leeched dry. People put in the hard work trying to save and accumulate war funds every war, just for it to go in the space of 30s in some cases. I don't want to vent here and I know people will laugh/joke about it but if you could see what I am noticing with the impact this is having you would know why I am suggesting this.
I'd appreciate honest feedback, cheers
Upvote
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