Accepted Make all free-roam SCPs beamable

This suggestion has been accepted for future development.
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Dec 25, 2021
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What does this suggestion change/add/remove:
Makes every free-roam SCP except 912 (2295 and 073) completely beamable by a single beam as if they had one HP left. Or at the very least, two beams.

Has something similar been suggested before? If so, why is your suggestion different?:
Don't think so.

Possible Positives of the suggestion (At least 2):
+ Easier way to deal with mingy SCPs

+ Reduced amounts of required staff sits

Possible Negatives of the suggestion:
- Dev Time?

Based on the Positives & Negatives, why should this suggestion be accepted:
It is extremely common within the server to have SCPs such as SCP-2295 and especially SCP-073 roam around and do as they please. This can range from being a general nuisance and intentionally annoying other players, to disrupting roleplay entirely. And while you could argue "Just make a staff sit", not everyone is willing to spend 20 minutes in a staff sit just to get a minge warned and returned to repeat the process over an over again. Additionally, these SCPs can also be a nuisance in a way that isnt directly in violation of server rules according to some staff, such as 073 getting in the way of breaches.

Regardless, the Foundation NEEDs to have a more effective way to combat and contain these SCPs, especially SCP-073. 073 is by far the most useless SCP in this server used purely to minge 9 times out of 9, yet requires more than 8 individual beams just to pacify him once. Or needing to magdump SCP-2295 several times, who is a teddy bear, to move them. SCP-999 is already instantly beamable with no real instances of abuse or problems, every other SCP that freeroams like him should be the same.
 
Last edited:
Apr 4, 2023
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+ Support for all EXCEPT 912

073 and 2295 should be able to be recontinued with ease, they both have a keycard which players have used to minge on the role and open the D-class lines for example. Overall makes it easier for GSD and E-11.

912 however, even when not breached 912 is a combative tool. During a code 2 he is deployed against D-class, now imagine if 912 went in and was beamed by a SINGLE D-class straight away. This would nullify 912's purpose. It is also rather balanced by the fact that 912 does not have a keycard and MUST follow combative orders.
 
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