Denied Make it so chemists can't run around with weapons and participate in gang fights

This suggestion has been denied and will not receive development.
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What does this suggestion change/add/remove:

-This suggestion makes it so chemists, adv chemists and herbalists ( the only 3 jobs where you can make money) cannot participate in gang wars and any other activity that makes them leave the base for a long period of time.

Has something similar been suggested before? If so, why is your suggestion different?:

-Something similar has been sugested about chemists only being able to shoot pistols, but this is not only about that.

Possible Positives of the suggestion (At least 2):


-Bigger chance for people to actualy have a chance at playing adv chemist or chemist
-Less people in a gang war
-People playing adv chemists will have to focus more on the job, meaning more money for them


Possible Negatives of the suggestion:


-Adv chemist being a less wanted job
-Less people in a gang war
-People won't be able to stay at the same spot with a sniper as adv chemist when a gang war is in place


Based on the Positives & Negatives, why should this suggestion be accepted:

-I think that with everyone wanting or needing the money you get from chemist,adv chemist and herbalist, people might actualy make money instead of having to either focus on PoliceRP or RaidRP
 
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genoss

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May 15, 2023
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from the general and the content team's perspective, this sounds like a lot of micromanagement for a situation that probably only happens in a singular incident. the existing rule set is sufficient as mods/admins can handle a situation in the way they see fit even if there isn't a rule about it.
So this would be unnecessary. A restriction back to pistol for these jobs could be considered as a risk/reward balancing, as these jobs currently generate big wealth, these jobs shouldn't be able to operate alone and should require protection, so there should be more risk aka only having handguns
 
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Coolioo

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Dec 24, 2020
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Suggestion Denied


Hi @Alexander Partyzant

Thanks for the suggestion.

As chemists are now going to be pistol-only, as they were before, then this issue will be resolved meaning that your suggested change doesn't need to be implemented.

This will now be moved, and marked as denied.​
 
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