What does this suggestion change/add/remove:
Add the ability for GM's to see the breach timer. The reason for this is because then we can work around said timer and this will result in less events needing to be 'paused' or full out stopped because of a breach.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
- Would improve GM quality of life with planning an event.
- This would make it so that less events need to be paused or stopped because of automatic breaches.
Possible Negatives of the suggestion:
It could be abused by GM's to metagame breaches.
Based on the Positives & Negatives, why should this suggestion be accepted:
It is a small QOL update that would improve the planning and execution of events.
Add the ability for GM's to see the breach timer. The reason for this is because then we can work around said timer and this will result in less events needing to be 'paused' or full out stopped because of a breach.
Has something similar been suggested before? If so, why is your suggestion different?:
I don't believe so.
Possible Positives of the suggestion (At least 2):
- Would improve GM quality of life with planning an event.
- This would make it so that less events need to be paused or stopped because of automatic breaches.
Possible Negatives of the suggestion:
It could be abused by GM's to metagame breaches.
Based on the Positives & Negatives, why should this suggestion be accepted:
It is a small QOL update that would improve the planning and execution of events.