Denied Make stuck people invincible but disable their ability to shoot the enemy

This suggestion has been denied and will not receive development.
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Corenex

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Jul 1, 2022
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What does this suggestion change/add/remove: Gives people a chance to not get shot immediately when spawning and getting stuck

Possible Positives of the suggestion (At least 2): Allows people to properly get unstuck so they dont get killed every time they spawn and get stuck.

The stuck persons cannot kill others whilst stuck so it will be fair to non-stuck enemy players.

Possible Negatives of the suggestion: Stuck people can sometimes see through walls (example: getting stuck inside the observatory dome) so they could give teammates information without the enemy even knowing someone is there.

Based on the Positives & Negatives, why should this suggestion be accepted: I think it should be accepted because stuck people can easily be targeted instantly by the enemy every time they get visibly stuck, it helps them get unstuck without being instantly targeted, it also benefits the enemy since the stuck persons cannot target them as well so if someone gets stuck without their knowledge they wont get shot.
 
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Deleted member 1078

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It would be cancer mag dumping someone who was in god mode only for them to /stuck out and drop you.
 
Suggestion Denied

Hi @Corenex (Tommy) , Your suggestion has been denied.
The issue is: if we could easily detect if you are stuck when you spawn, we would just make it so you don't spawn somewhere stuck instead of giving someone invincibility when they are spawned in a location in which they are stuck.

However, detecting when a player is stuck, and a 'safe' location to move them to/instead of is not particularly easy, especially when it is the players themselves placing the spawn points as we cannot exactly test every possible position, we will continue to improve how spawning works itself.​
 
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