Denied make thaumaturigst combative

This suggestion has been denied and will not receive development.
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emilsnat

Developer
Developer
Programming Team
Feb 9, 2023
73
9
21
What does this suggestion change/add/remove:
This suggestion changes Foundation Thaumaturgist into a combative job, or adds another thaumaturgist job to foundation which is combative, or splits them into a combative and non-combative one.

Possible Positives of the suggestion (At least 2):
Balances the fact that CI have a combative thaumaturge, D Class has a combative thaumaturge, GOC has one, but Foundation does not.
Allows for more RP Situations.
Allows for full use of thaumaturge abilities on foundation.

Possible Negatives of the suggestion:
More balance issues.

Based on the Positives & Negatives, why should this suggestion be accepted:
This suggestion should be added to allow for a combative thaumaturgy playing as foundation.
 

SamPaval

Active member
May 26, 2022
1,172
160
21
-support

Basically fucks CI over in 10 diffrent ways.

They have 4 MTF regiments and (dea)

Goc d class and CI have those cause they are at a disadvantage when it comes to anything involving foundation.

It's to even the playing field when they have 4 MTF regiments DEA and GSD
 
Last edited:

JustADutch

Civil Gamers Expert
Apr 2, 2022
138
17
71
-Support

Please try passive roleplay sometimes its a roleplay server not a TDM server.
 

verybobby

MRP War Criminal
Donator
Oct 10, 2022
393
32
21
Suggestion Denied

Hi @lakot,

Thanks for taking the time to make a server suggestion. We've recently denied a similar suggestion. We have no plans of making thaumatologists combative, as it would cause major balancing issues.

Your suggestion will now be locked and marked as denied.​
 
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