- Dec 25, 2020
- 464
- 217
- 71
What does this suggestion change/add/remove:
There are many different aspects of old MRP which should return to make the game more balanced and fairer for newer players.
Firstly, the old gun handling system should be reintroduced. Most weapons under this system were lasers, having essentially no spread and a reasonable amount of recoil. This afforded everyone a fair opportunity to fight at mid-long range and was the best solution against snipers back before MRP had sniper limits/pings. Infantry can also laser tail rotors off helicopters. Adding in this new weapon system essentially nerfed infantry and removed their counters to the things that killed them the most
Secondly, the old FOB system should be reintegrated into how FOBs work currently. At the moment, if a team has no FOBs there is little incentive to actively fight. Why should NCO- be punished for a lack of CO intuition?
You could reintroduce it and have two separate types of FOBs, the current 200k ones with a much faster respawn (like 5/10s) and the new ones which would have 20s. The new ones could be placed and established with a handful of dragons teeth or something. More people in the field in a war means a much more competitve environment, playing wars back then was a lot more rewarding and fun. Taking the entire map was a huge deal as opposed to today where it's almost daily.
Lastly, the purpose of the staff team should be re-evaluated over time and made more into how it was when MRP started. Staff left control of anything RP-related to the ranks. High ranks had actual power, they could determine what happened in their regiments (who can do tryouts, rank skips and internal infrastructure, even power over the roster). Almost everything was handled in RP and wasn't regulated. Remove the stuff about base kidnappings, kidnappings are fun for everyone involved. You can remove a fair few rules that don't serve much purpose. MRP has turned into 'take a clip' simulator.
Lastly lastly - bring back NATO instead of UAN. People know what NATO stand for and it adds much more appeal. Nobody wants to join a regiment called SOTF when they have no idea what it is. They will want to join the SAS as they're familiar with it in real life.
Possible Positives of the suggestion (At least 2):
Positives would be that the server regains its old gameplay which was much more fast-paced. It will appeal further to older players to come back.
The old FOB system would get people in the fight more often, and capturing the entire map will be something done over the course of days, nota single war.
Less staff involvement in RP will allow RP to flow more naturally. A lot of people have given up on RP entirely as it's far too regulated, you say or do something wrong you get warned for it after a 10 minute sit with 50 clips.
Possible Negatives of the suggestion:
It does remove the slower-paced combat, but the server was never really built for that. People never stopped fighting in a fast-paced style, they just fight the same way but with much worse weaponry.
The old FOB system would make losing an FOB pretty much insignificant, newer players won't be bullied by the other team because their CO's were napping all peacetime, but it could make FOB building more challenging to get people doing.
Based on the Positives & Negatives, why should this suggestion be accepted:
Old MRP was the best MRP has been. There were issues, sure, but all in all everyone had a fair chance in combat, RP flowed well and even the mingiest of players still fell in line as the LTCOL+ ranks actually held significant power over the team. MRP has devolved into petty arguments and wars which just aren't fun to fight in. After giving it a fair chance I just try and avoid fighting in wars, especially on Afghan.
Bringing back these old mechanics would increase the amount of fun people have during war, you'd see player retention increase and the server slowly starting to heal and recover from the situation it is in now. There's a lot of new content coming in and yet it's barely improving the playercount, what we need is people wanting to stay and have fun, old weapon handling, FOBs and so forth is how you do that.
This suggestion is @Cal approved
Before people -support, these changes would benefit everyone on MRP, not just infantry
There are many different aspects of old MRP which should return to make the game more balanced and fairer for newer players.
Firstly, the old gun handling system should be reintroduced. Most weapons under this system were lasers, having essentially no spread and a reasonable amount of recoil. This afforded everyone a fair opportunity to fight at mid-long range and was the best solution against snipers back before MRP had sniper limits/pings. Infantry can also laser tail rotors off helicopters. Adding in this new weapon system essentially nerfed infantry and removed their counters to the things that killed them the most
Secondly, the old FOB system should be reintegrated into how FOBs work currently. At the moment, if a team has no FOBs there is little incentive to actively fight. Why should NCO- be punished for a lack of CO intuition?
You could reintroduce it and have two separate types of FOBs, the current 200k ones with a much faster respawn (like 5/10s) and the new ones which would have 20s. The new ones could be placed and established with a handful of dragons teeth or something. More people in the field in a war means a much more competitve environment, playing wars back then was a lot more rewarding and fun. Taking the entire map was a huge deal as opposed to today where it's almost daily.
Lastly, the purpose of the staff team should be re-evaluated over time and made more into how it was when MRP started. Staff left control of anything RP-related to the ranks. High ranks had actual power, they could determine what happened in their regiments (who can do tryouts, rank skips and internal infrastructure, even power over the roster). Almost everything was handled in RP and wasn't regulated. Remove the stuff about base kidnappings, kidnappings are fun for everyone involved. You can remove a fair few rules that don't serve much purpose. MRP has turned into 'take a clip' simulator.
Lastly lastly - bring back NATO instead of UAN. People know what NATO stand for and it adds much more appeal. Nobody wants to join a regiment called SOTF when they have no idea what it is. They will want to join the SAS as they're familiar with it in real life.
Possible Positives of the suggestion (At least 2):
Positives would be that the server regains its old gameplay which was much more fast-paced. It will appeal further to older players to come back.
The old FOB system would get people in the fight more often, and capturing the entire map will be something done over the course of days, nota single war.
Less staff involvement in RP will allow RP to flow more naturally. A lot of people have given up on RP entirely as it's far too regulated, you say or do something wrong you get warned for it after a 10 minute sit with 50 clips.
Possible Negatives of the suggestion:
It does remove the slower-paced combat, but the server was never really built for that. People never stopped fighting in a fast-paced style, they just fight the same way but with much worse weaponry.
The old FOB system would make losing an FOB pretty much insignificant, newer players won't be bullied by the other team because their CO's were napping all peacetime, but it could make FOB building more challenging to get people doing.
Based on the Positives & Negatives, why should this suggestion be accepted:
Old MRP was the best MRP has been. There were issues, sure, but all in all everyone had a fair chance in combat, RP flowed well and even the mingiest of players still fell in line as the LTCOL+ ranks actually held significant power over the team. MRP has devolved into petty arguments and wars which just aren't fun to fight in. After giving it a fair chance I just try and avoid fighting in wars, especially on Afghan.
Bringing back these old mechanics would increase the amount of fun people have during war, you'd see player retention increase and the server slowly starting to heal and recover from the situation it is in now. There's a lot of new content coming in and yet it's barely improving the playercount, what we need is people wanting to stay and have fun, old weapon handling, FOBs and so forth is how you do that.
This suggestion is @Cal approved
Before people -support, these changes would benefit everyone on MRP, not just infantry
Upvote
9