Denied [MRP] Remove FearRping to unlock vehicles inside of base

This suggestion has been denied and will not receive development.
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Connor | FUDGESICLE

FUDGESICLE
Oct 8, 2021
767
1
165
91
London
What does this suggestion change/add/remove:

^^^

Possible Positives of the suggestion (At least 2):

Goes without saying

Possible Negatives of the suggestion:

None

Based on the Positives & Negatives, why should this suggestion be accepted:

Because it stupid
 
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roach3

Civil Gamers Expert
Oct 1, 2021
107
20
71
+support
me and horatio legit just walked up to AJ and made him unlock 2 scuds this rule is too op
it discourages people from walking around and being active because they always have the threat of losing stock if a spy comes
 
Last edited:

Mate Blackwood

Civil Gamers Expert
Mar 30, 2021
108
30
71
+Support
No one asked for this to be a thing, Infact there was a rule made against this for a reason. Spies constantly going inbase and just fearRPing people around to steal shit literally demoralizes other players, and it's not gonna increase peacetime activity it's gonna decrease it. People would rather go AFK to not have vehicles be stolen rather than run around n stuff.
 
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Kamil

Civil Gamers Expert
Oct 17, 2021
85
13
91
+support there is a reason for power gaming being a thing and this kind of shows what happens when it's disregarded
 

Hoxton

Civil Gamers Expert
Apr 2, 2022
354
71
71
+support there is a reason for power gaming being a thing and this kind of shows what happens when it's disregarded
Not saying this shouldn’t be removed / changed but how in the world is this powergaming
 

Brian Bell

MRP War Veteran
Donator
May 14, 2021
191
32
91
Suggestion Denied

Hi Connor, Your suggestion has been denied. As this rule is newly implemented we are allowing it to be experienced for a while longer while we make decisions on possible changes for the rule to see the full impact to roleplay.​
 
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