What does this suggestion change/add/remove:
Add a cooldown for spies when they're killed.
Possible Positives of the suggestion (At least 2):
Means that we each side can do stuff that is productive during peacetime instead of dealing with 3 spies constantly. However so it isnt a massive nerf, spies would have a 15% chance of getting a perfect ID card with no faults.
Possible Negatives of the suggestion:
People including myself have paid for the job and it is a nerf.
Based on the Positives & Negatives, why should this suggestion be accepted:
Makes the game more enjoyable and means that more RP can happen.
Add a cooldown for spies when they're killed.
Possible Positives of the suggestion (At least 2):
Means that we each side can do stuff that is productive during peacetime instead of dealing with 3 spies constantly. However so it isnt a massive nerf, spies would have a 15% chance of getting a perfect ID card with no faults.
Possible Negatives of the suggestion:
People including myself have paid for the job and it is a nerf.
Based on the Positives & Negatives, why should this suggestion be accepted:
Makes the game more enjoyable and means that more RP can happen.
Upvote
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