Accepted [MRP] Spy Suggestion

This suggestion has been accepted for future development.
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Connor | FUDGESICLE

FUDGESICLE
Oct 8, 2021
767
1
165
91
London
What does this suggestion change/add/remove:

Add a cooldown for spies when they're killed.

Possible Positives of the suggestion (At least 2):

Means that we each side can do stuff that is productive during peacetime instead of dealing with 3 spies constantly. However so it isnt a massive nerf, spies would have a 15% chance of getting a perfect ID card with no faults.

Possible Negatives of the suggestion:

People including myself have paid for the job and it is a nerf.

Based on the Positives & Negatives, why should this suggestion be accepted:

Makes the game more enjoyable and means that more RP can happen.
 
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Mr Duckie

MRP War Veteran
Donator
Mar 9, 2021
85
14
91
Hi Connor,

This suggestion has been accepted and will be added in due course. We will likely implement a cooldown similar to the SCP brute/scout job system for D-Class.
 
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