Denied Nerfing 7722

This suggestion has been denied and will not receive development.
Status
Not open for further replies.
What does this suggestion change/add/remove:
Adds a cap on 7722 getting his armour back anywhere between 2-6k

Possible Positives of the suggestion (At least 2):
7722 cant camp in very tight areas (Vents 076 chamber or any or CC) and regen fully basically putting him to 100%

Gives E-11 a way easier time dealing with him

Overall better as his kit is busted af right now.


All on the average E-11 player we have 100 health & 100 armour

3 hit sword
2 shot bow
Very fast
Regaining armour
Breach tool
Not a big target.

Possible Negatives of the suggestion:
7722 mains will defend it cause they dont want him nerfed

Will make him easier to RC

Based on the Positives & Negatives, why should this suggestion be accepted:

this should be accepted cause


It takes the entire regiment + more to even get him down 50%. and I've seen many times where ERT is called just on him.

Hes very annoying to go against and has virtually no draw backs

He is labeled high priority cause a 7722 can hide get 100% armour back (which takes 3-4 minuets) breach other scps and with a bug RRT shields cant block his bolts.

He is very "meta" as u would call it as people are always on him wanting to breach only him cause of how broken he is. This change will significantly make him easier but still a huge threat stopping camping and overall unfun gameplay.
 
Last edited:
Status
Not open for further replies.