Accepted New SCP 008 Breach Rule

This suggestion has been accepted for future development.
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John Nuts

Active member
Jan 12, 2023
9
3
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What does this suggestion change/add/remove: This suggestion makes so that CI can only breach 008 when there is minimum 6 E-11 on.

Possible Positives of the suggestion (At least 2):

1) With this suggestion CI cant breach 008 easily when there is 2-4 E-11 on that can barely do anything against deepcovers.

2) With this suggestion breaching 008 is much harder and takes more strategy to do so and makes 008 breaches less frequent.

Possible Negatives of the suggestion: Breaching 008 is much harder for CI

Based on the Positives & Negatives, why should this suggestion be accepted: This suggestion should be added because it makes 008 breaches harder to do and so players can enjoy roleplaying in the server without having 008 breaches daily.
 
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Darren

Well-known Member
Jul 14, 2022
1,277
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Bro nooo :skull: just get better at the game not only that ci need 20 mtf on to breach 008 you have containment specialistsand combat medics to patrol hcz aswell

do patrols on hcz hacking is very loud you also need to hack to cl5s to get into 008 and have a hostage to even breach the scp
 

Cosmic

Well-known Member
Apr 25, 2022
134
42
41
Bro nooo :skull: just get better at the game not only that ci need 20 mtf on to breach 008 you have containment specialistsand combat medics to patrol hcz aswell

do patrols on hcz hacking is very loud you also need to hack to cl5s to get into 008 and have a hostaeg
Are you dumb or somet? He is saying there to be 6 E11 he didn't even mention 20
 

Darren

Well-known Member
Jul 14, 2022
1,277
188
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Are you dumb or somet? He is saying there to be 6 E11 he didn't even mention 20
no bro mate you realize there is jobs other than e-11 to patrol combat medics RRT?

Containment specialists? not only that going near 008 and you will hear hacking and now there is 2 cl5 hacks to breach 008 along with taking a hostage skill issue

008 breaches are rare enough on USA they almost never happen
 
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"Aki"

Well-known Member
Jan 21, 2023
139
32
41
-Support

you say here "With this suggestion breaching 008 is much harder and takes more strategy to do so and makes 008 breaches less frequent"

Legit 008's raids Need more strategy than any other raids ever, and i remember a e11 coming into our teamspeak and flexing about how there is 6 e11 outside of 008 waiting for us like bro this nerf is beyond dumb :skull:

Didn't 008 doors just get buffed so we can't raid more what are you guys on rn???
 

William Papyrus

Well-known Member
Feb 16, 2022
12
1
41
What does this suggestion change/add/remove: This suggestion makes so that CI can only breach 008 when there is minimum 6 E-11 on.

Possible Positives of the suggestion (At least 2):

1) With this suggestion CI cant breach 008 easily when there is 2-4 E-11 on that can barely do anything against deepcovers.

2) With this suggestion breaching 008 is much harder and takes more strategy to do so and makes 008 breaches less frequent.

Possible Negatives of the suggestion: Breaching 008 is much harder for CI

Based on the Positives & Negatives, why should this suggestion be accepted: This suggestion should be added because it makes 008 breaches harder to do and so players can enjoy roleplaying in the server without having 008 breaches daily.
- Support

For my experience, as someone who played on the server for more than 1 year, I've seen all the changes upon the foundation site. Just imagine, only one guy, who managed to hack 2 biometric lvl 4 doors (LVL 5 then) for 3 minutes when there was more than 14 MTF E-11, hacked 008 doors with all the noises he is making and nobody to stop him from hacking even if he didn't use anima. You just have to upgrade your skills at defending objectives because we saw a lot of times MTFs lacking of seriousness. The thing is, for once, darren is right, you need to get other people such as RRT / Combat Medic allowed to patrol inside HCZ to help you because keeping complaining when we can see how you failed at the job is literally a shame.
 

Johnson J. Marauder

Active member
Jun 9, 2022
191
42
21
-Support

It shouldn't be specifically 6 E-11 it should be any MTF and 008 is already harder to breach now
as SCP-008 now has 2 CL4 Biometric doors and I really doubt 6 E-11 on will make it harder. In my opinion
E-11 should just strategize as earlier today we had 14 MTF on and Darren himself solo breached 008
and don't go AFK at the CP ☠️

- Johnson J. Marauder
 

Darren

Well-known Member
Jul 14, 2022
1,277
188
41
wait i think i got a clip of 3 mtf e-11 afk at the checkpoint lemme get that rq also if 1 man can hack 2 cl5s get a hostage and hide from over 30 Mtf not get found and go into 008 not only that getting 008 past hcz which is EXTREMELY HARD
 

TripTrap

Active member
Oct 16, 2022
132
14
21
United Kingdom
-Support
The raiding rules are quite complex and in my opinion, fine as they are now.
I do however understand where you're coming from when you say more MTF ( 6 E-11 ) should be online for 008 to be breached. Despite this though, I don't think E-11 should be made the specific MTF unit to be minimized / maximised to imply certain raiding rules, such as 008 breaches. Like @Claire! mentioned any more than 6 MTF units, whether that be Alpha-1, Beta-1, Nu-7, Omega-1 or even E-11 themselves, can quite easily form a pact and work together to re-contain breaches ( Like I have seen them do in the past ).
 
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Claire!

Blacklisted Player
May 29, 2022
697
127
21
Los Angeles, California
Let me write from all the comments here

I dont think it should be 6 E-11. Hell no, way to much, would be almost impossibile.

Should There be a certain ammount of MTF, Yes.

Wheres the middle for Both Balacning and Server fun.

6 MTF, Not to hard, not to Easy.

I think this would be perfectly fine
 

Divisional

Well-known Member
Jun 18, 2022
30
4
41
-support
I recommend aimlab, using crosshair X in game helps aswell. Please further evaluate your skill before suggesting an entirely new rule to help prevent usage of a function of the game - Zinkleburg society / the church of cloak
 
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William Papyrus

Well-known Member
Feb 16, 2022
12
1
41
Let me write from all the comments here

I dont think it should be 6 E-11. Hell no, way to much, would be almost impossibile.

Should There be a certain ammount of MTF, Yes.

Wheres the middle for Both Balacning and Server fun.

6 MTF, Not to hard, not to Easy.

I think this would be perfectly fine
- Support
6 MTF + (x) (Combat Medic) + (x) (Agents) + (x) (GENSEC), well I guess we can see that there can be much more than only 6 MTF when a CI enters HCZ :/
 

Skittles

Active member
Donator
Oct 20, 2022
642
135
21
+Support the amount of easy 008 breaches CI get is getting very annoying for RP, becoming a half an hour long shitfest of not being able to even get out of spawn.

I'll reply to the people that actually said something other than "e-11 skill issue lol"
Bro nooo :skull: just get better at the game not only that ci need 20 mtf on to breach 008 you have containment specialistsand combat medics to patrol hcz aswell

do patrols on hcz hacking is very loud you also need to hack to cl5s to get into 008 and have a hostage to even breach the scp
"Do patrols" we have to man POIs before we do anything else. Even then patrols are done in 3's, so at some hours we just can't get patrols done. Combat medics and specialists also never patrol HCZ.

-Support

you say here "With this suggestion breaching 008 is much harder and takes more strategy to do so and makes 008 breaches less frequent"

Legit 008's raids Need more strategy than any other raids ever, and i remember a e11 coming into our teamspeak and flexing about how there is 6 e11 outside of 008 waiting for us like bro this nerf is beyond dumb :skull:

Didn't 008 doors just get buffed so we can't raid more what are you guys on rn???
The strategy is very effective and doesn't always work when there's a lot of people on sure, but we are just saying about when there's not a lot of E-11 on.
- Support

For my experience, as someone who played on the server for more than 1 year, I've seen all the changes upon the foundation site. Just imagine, only one guy, who managed to hack 2 biometric lvl 4 doors (LVL 5 then) for 3 minutes when there was more than 14 MTF E-11, hacked 008 doors with all the noises he is making and nobody to stop him from hacking even if he didn't use anima. You just have to upgrade your skills at defending objectives because we saw a lot of times MTFs lacking of seriousness. The thing is, for once, darren is right, you need to get other people such as RRT / Combat Medic allowed to patrol inside HCZ to help you because keeping complaining when we can see how you failed at the job is literally a shame.
We would love ISD and CM's to patrol, and they absolutely can. They just never do.

-Support

It shouldn't be specifically 6 E-11 it should be any MTF and 008 is already harder to breach now
as SCP-008 now has 2 CL4 Biometric doors and I really doubt 6 E-11 on will make it harder. In my opinion
E-11 should just strategize as earlier today we had 14 MTF on and Darren himself solo breached 008
and don't go AFK at the CP ☠️

- Johnson J. Marauder
Strategise how? I'm happy to pass on any suggestions. 14 MTF doesn't mean 14 E-11. Measures we have in place to try prevent 008 breaches before they happen are dependent on how many E-11 are online. 14 MTF could mean 13 Nu-7 everywhere BUT heavy and 1 E-11. As for the AFK at CP argument, the current DC strat is very effective. If they have a solid disguise and keycard, no amount of being at the keyboard will stop them from entering heavy.

-Support
The raiding rules are quite complex and in my opinion, fine as they are now.
I do however understand where you're coming from when you say more MTF ( 6 E-11 ) should be online for 008 to be breached. Despite this though, I don't think E-11 should be made the specific MTF unit to be minimized / maximised to imply certain raiding rules, such as 008 breaches. Like @Claire! mentioned any more than 6 MTF units, whether that be Alpha-1, Beta-1, Nu-7, Omega-1 or even E-11 themselves, can quite easily form a pact and work together to re-contain breaches ( Like I have seen them do in the past ).
ISD and Nu-7 do tend to come to tesla to be part of the firing line. This is, 90% of the time however, after teslas are disabled and a DC yolo's the blast door. More MTF, not E-11 specific, I can agree with like you say. But hell, even breaching 008 when there's no E-11 online is allowed no? ISD and Nu-7 could be miles away from the HCZ BD.
 
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Darren

Well-known Member
Jul 14, 2022
1,277
188
41
+Support the amount of easy 008 breaches CI get is getting very annoying for RP, becoming a half an hour long shitfest of not being able to even get out of spawn.

I'll reply to the people that actually said something other than "e-11 skill issue lol"

"Do patrols" we have to man POIs before we do anything else. Even then patrols are done in 3's, so at some hours we just can't get patrols done. Combat medics and specialists also never patrol HCZ.


The strategy is very effective and doesn't always work when there's a lot of people on sure, but we are just saying about when there's not a lot of E-11 on.

We would love ISD and CM's to patrol, and they absolutely can. They just never do.


Strategise how? I'm happy to pass on any suggestions. 14 MTF doesn't mean 14 E-11. Measures we have in place to try prevent 008 breaches before they happen are dependent on how many E-11 are online. 14 MTF could mean 13 Nu-7 everywhere BUT heavy and 1 E-11. As for the AFK at CP argument, the current DC strat is very effective. If they have a solid disguise and keycard, no amount of being at the keyboard will stop them from entering heavy.


ISD and Nu-7 do tend to come to tesla to be part of the firing line. This is, 90% of the time however, after teslas are disabled and a DC yolo's the blast door. More MTF, not E-11 specific, I can agree with like you say. But hell, even breaching 008 when there's no E-11 online is allowed no? ISD and Nu-7 could be miles away from the HCZ BD.
dirose you realize stopping a 008 breach is easy i see O1 doing many hcz patrols and so do A1 hacking 2 cl5s in a row with a hostage solo is incredibly difficult and is hard to pull off and very few in ci even have the capability of pulling off such raids and is very rare a new ci recruit can do one

It personally took me 2 months straight in ci to do my first successfully 008 breach and another month to do them consistantly another month to do them fast and quick not forgetting the hostage part and getting to hcz i have seen upwards of 5 e-11 at a time afk at the checkpoint they could easily be doing patrols and stop 1 ci hacking scp 008 we are talking about 2 impentrable hacks to even enter 008s chamber to begin with including the time taken to hack and how loud hacking is

Easily allows 1 e-11 to hear it from miles away and shoot the ci in question
 
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