What does this suggestion change/add/remove:
+ Allows the MTF Nu-7 Hammer Down - Medic job to access !medic and use of the EST Machine.
+ Adds a Medical Cabinet to the Surface Armory
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of, N/A
Possible Positives of the suggestion (At least 2):
+ Allows for quick response to fractures without having to go all the way down to medbay (especially important in the Sniper and DMR dominated meta we live in)
+ Will balance out between CI (who have !medic on their Medic job) and GOC (who have !medic on both Medic AND R&D)
Possible Negatives of the suggestion:
- Dev time, I would assume?
- Might take away some Medical RP (Though, no DEA or Nu-7 that gets fractured is hauling their ass to Medbay anyways, they're just gonna let themselves die)
Based on the Positives & Negatives, why should this suggestion be accepted:
Having easy and quick access to medical equipment is something that the Nu-7 Medic should have, but as is it feels very underwhelming. I don't think adding !medic to Nu-7 Medic job will ruin RP or neuter the Medical department in any regard, it's just a nice QoL change for SOP personnel. CI have 2 Marksmen + 3 Officers (SCAR-H is a fracture machine) and GOC has their own 2 Marksmen, plus any member of those GOIs can easily pull out a MK-18 Mod from a stash, making fractures far too common on surface. CI and GOC have efficient ways to handle these problems whereas Nu-7 and DEA does not, leaving a bit of a power imbalance.
+ Allows the MTF Nu-7 Hammer Down - Medic job to access !medic and use of the EST Machine.
+ Adds a Medical Cabinet to the Surface Armory
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I am aware of, N/A
Possible Positives of the suggestion (At least 2):
+ Allows for quick response to fractures without having to go all the way down to medbay (especially important in the Sniper and DMR dominated meta we live in)
+ Will balance out between CI (who have !medic on their Medic job) and GOC (who have !medic on both Medic AND R&D)
Possible Negatives of the suggestion:
- Dev time, I would assume?
- Might take away some Medical RP (Though, no DEA or Nu-7 that gets fractured is hauling their ass to Medbay anyways, they're just gonna let themselves die)
Based on the Positives & Negatives, why should this suggestion be accepted:
Having easy and quick access to medical equipment is something that the Nu-7 Medic should have, but as is it feels very underwhelming. I don't think adding !medic to Nu-7 Medic job will ruin RP or neuter the Medical department in any regard, it's just a nice QoL change for SOP personnel. CI have 2 Marksmen + 3 Officers (SCAR-H is a fracture machine) and GOC has their own 2 Marksmen, plus any member of those GOIs can easily pull out a MK-18 Mod from a stash, making fractures far too common on surface. CI and GOC have efficient ways to handle these problems whereas Nu-7 and DEA does not, leaving a bit of a power imbalance.
Last edited: