What does this suggestion change/add/remove:
Adds a small buff to an outnumbered side during war
Slightly taking from SCP's idea of ERT, make it so that during a war, if a side is outnumbered by 8 or more half way through, 5-6 of the highest mastery level players are given the option to spawn ONCE as either Red Guards Unit for USSR, or the 3940 Squad for NATO, depending on which side they are on.
Both of these jobs are intended for SL use during outnumbered wars yet see little to no use on the server, the jobs consist of very good weaponry as well as a bolt action sniper, they have 250 health along with 100 armour. Although alone they provide a small impact on a war, a group of people spawning in as this job at once could at least temporarily give a side a boost it needs to prevent being overran or push a point.
I would also propose a small buff to these jobs, giving them access to field kits along with construction kits, this is to open the possibility of stealing FOB's during wars on these jobs so people aren't locked to a purely combative role as FOB's are usually what win wars.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
Gives the disadvantaged side a small boost during the war with more access to snipers along with a stronger job to push / defend with.
Could help alleviate the imbalance during the war even if just temporarily
Possible Negatives of the suggestion:
Dev Time
Would be annoying for the opposing side seeing people spawn in on more powerful jobs they dont have access to
Only favours those with high mastery (I only chose to pick mastery as that is how it is chosen on SCP)
Based on the Positives & Negatives, why should this suggestion be accepted:
I think that it could help the outnumbered side during a war, even if just temporarily and give more incentive to fight outnumbered wars.
Adds a small buff to an outnumbered side during war
Slightly taking from SCP's idea of ERT, make it so that during a war, if a side is outnumbered by 8 or more half way through, 5-6 of the highest mastery level players are given the option to spawn ONCE as either Red Guards Unit for USSR, or the 3940 Squad for NATO, depending on which side they are on.
Both of these jobs are intended for SL use during outnumbered wars yet see little to no use on the server, the jobs consist of very good weaponry as well as a bolt action sniper, they have 250 health along with 100 armour. Although alone they provide a small impact on a war, a group of people spawning in as this job at once could at least temporarily give a side a boost it needs to prevent being overran or push a point.
I would also propose a small buff to these jobs, giving them access to field kits along with construction kits, this is to open the possibility of stealing FOB's during wars on these jobs so people aren't locked to a purely combative role as FOB's are usually what win wars.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
Gives the disadvantaged side a small boost during the war with more access to snipers along with a stronger job to push / defend with.
Could help alleviate the imbalance during the war even if just temporarily
Possible Negatives of the suggestion:
Dev Time
Would be annoying for the opposing side seeing people spawn in on more powerful jobs they dont have access to
Only favours those with high mastery (I only chose to pick mastery as that is how it is chosen on SCP)
Based on the Positives & Negatives, why should this suggestion be accepted:
I think that it could help the outnumbered side during a war, even if just temporarily and give more incentive to fight outnumbered wars.