What does this suggestion change/add/remove:
[Response here]
change or remove the pathfinder.
why realy? mainly becaus it hurts server health people stop building fobs becaus why should they build something when it can get destroyed during peacetime/ prewar? also placing a c4 and at the last second say oh yeah we killing ya fob ain't fair to the opposite side(seen it happen to both nato and nwo). so make it that they have to announce it 10 minutes before attacking (like er). pathfinder job also favors the more active air reg. the pathfinder job right now feels realy unbalanced in each side.
So Remove it fully or change the rules. replace pathfinder to this new job:
also kind of weird that a scout class in the airborne units goes full demolition? (see https://en.wikipedia.org/wiki/Pathfinder_(military) and google scholar pathfinder) i suggest a full reform of the pathfinder job.
the kit would be :
depoylbe shield
a spawn rally with more spawns for the entire side. (but can get shot like the rallies, with like 20-30 spawns)
normal reg gun or shotty.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here]
not that i think so.
Possible Positives of the suggestion (At least 2):
[Response here]
+well encourage people to build fob's becaus it won't get killed instantly.
+all the special combat score classes will feel still diffrent but more balanced to eachother.
+will be historical accurate aswell as fair to both sides.
Possible Negatives of the suggestion:
[Response here]
-bad becaus to op (the spawnable thingy)
-to much dev work.
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here]
will help server health, there won't be abuse made of the pathfinder job. helps encourage people with building fobs. early wars are more fun aswell as my suggested pathfinder would be good for pushes and flanks without being unbalanced
[Response here]
change or remove the pathfinder.
why realy? mainly becaus it hurts server health people stop building fobs becaus why should they build something when it can get destroyed during peacetime/ prewar? also placing a c4 and at the last second say oh yeah we killing ya fob ain't fair to the opposite side(seen it happen to both nato and nwo). so make it that they have to announce it 10 minutes before attacking (like er). pathfinder job also favors the more active air reg. the pathfinder job right now feels realy unbalanced in each side.
So Remove it fully or change the rules. replace pathfinder to this new job:
also kind of weird that a scout class in the airborne units goes full demolition? (see https://en.wikipedia.org/wiki/Pathfinder_(military) and google scholar pathfinder) i suggest a full reform of the pathfinder job.
the kit would be :
depoylbe shield
a spawn rally with more spawns for the entire side. (but can get shot like the rallies, with like 20-30 spawns)
normal reg gun or shotty.
Has something similar been suggested before? If so, why is your suggestion different?:
[Response here]
not that i think so.
Possible Positives of the suggestion (At least 2):
[Response here]
+well encourage people to build fob's becaus it won't get killed instantly.
+all the special combat score classes will feel still diffrent but more balanced to eachother.
+will be historical accurate aswell as fair to both sides.
Possible Negatives of the suggestion:
[Response here]
-bad becaus to op (the spawnable thingy)
-to much dev work.
Based on the Positives & Negatives, why should this suggestion be accepted:
[Response here]
will help server health, there won't be abuse made of the pathfinder job. helps encourage people with building fobs. early wars are more fun aswell as my suggested pathfinder would be good for pushes and flanks without being unbalanced
Upvote
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