Accepted Ranger Station Rework

This suggestion has been accepted for future development.
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What does this suggestion change/add/remove:

I suggest some major changes to the ranger building in pinewood because of some critical flaws with it.

Ranger Station as it is now :

current design.png

Gameplay disadvantages of the current design :

- Rangers spawn in armory which is pretty much the main room of the building so it's really akward when we have to respawn during a raid.
- It's very cramped and the station gets disorganised whenever there's more than 4 rangers on duty.
- It sucks


My suggested design :

new design.png

New features : An interrogation room equipped with 2 chairs for.. ahem.. advanced interrogation techniques (severe beatings), a bigger spawn room with a projector for any events, and a separate bigger reception room! All the props of the previous design should be transfered over, aka the cabinets, corkboards, etc.

Advantages of the new design :

- There won't be any issues with PD raids because we spawn in a completely different room so we can follow CI / UN respawn while raiding rules which would work much better.
- The PD would be more easily navigable with a big hallway that connects the 4 main areas.
- It's awesome


Has something similar been suggested before? If so, why is your suggestion different?:

Nope.

Possible Positives of the suggestion (At least 2):

What I have listed above, and it would also improve the kinda dead surface rp.

Possible Negatives of the suggestion:

It would take like a few hours to make but in my opinion would be worth it. I don't think UN / DEA would complain about it because it's a pain in the ass for them too when things get dirty and they need to break in. Also, there should be a rule that there can't be any infobreach documents hidden in the spawn room so it's not the focus of a raid.

Based on the Positives & Negatives, why should this suggestion be accepted:

This would be a much needed change to the ranger roleplay loop, content team pls add.
 
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