What does this suggestion change/add/remove:
Remove the timer for how long you can be inside the dimension (MC&D mostly) from 5 to 2-3 minutes.
Has something similar been suggested before? If so, why is your suggestion different?:
Probably, but I'm too lazy to check.
Possible Positives of the suggestion (At least 2):
Gives an actual fighting chance for MTF in case any sort of CI raid happens.
Reduces the amount of breaches, which leaves more time for actual RP to happen.
Possible Negatives of the suggestion:
CI complaints. They'll have to find another way to get into the deeper workings of HCZ if they get knocked out early into their raid.
Based on the Positives & Negatives, why should this suggestion be accepted:
As it currently goes, CI can go from THEIR BUNKER all the way down to 008/682 without any hinderance given that they have a keycard. I get it that dimensions are cool to use, but it's just stupid that one group can go from their spawn, all the way into the deepest depths of HCZ. It's just outright stupid to be able to do that. If we're to encourage a more roleplay centered gameplay loop, the way things are going with the dimensions is not the correct way to go.
Remove the timer for how long you can be inside the dimension (MC&D mostly) from 5 to 2-3 minutes.
Has something similar been suggested before? If so, why is your suggestion different?:
Probably, but I'm too lazy to check.
Possible Positives of the suggestion (At least 2):
Gives an actual fighting chance for MTF in case any sort of CI raid happens.
Reduces the amount of breaches, which leaves more time for actual RP to happen.
Possible Negatives of the suggestion:
CI complaints. They'll have to find another way to get into the deeper workings of HCZ if they get knocked out early into their raid.
Based on the Positives & Negatives, why should this suggestion be accepted:
As it currently goes, CI can go from THEIR BUNKER all the way down to 008/682 without any hinderance given that they have a keycard. I get it that dimensions are cool to use, but it's just stupid that one group can go from their spawn, all the way into the deepest depths of HCZ. It's just outright stupid to be able to do that. If we're to encourage a more roleplay centered gameplay loop, the way things are going with the dimensions is not the correct way to go.