Accepted Reducing stock timers proportionally to how much wars were reduced (by 25%)

This suggestion has been accepted for future development.
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Eisenhower

Civil Gamers Expert
Feb 6, 2022
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What does this suggestion change/add/remove:
Stock timers are reduced in proportion to how much wars were reduced

Possible Positives of the suggestion (At least 2):
- Makes it so there are more stocks available each war
- Gives a side a better chance of fighting back in the next war.

Possible Negatives of the suggestion:
- Change was not done already in order to benefit infantry gameplay

Based on the Positives & Negatives, why should this suggestion be accepted:
Using what Cloak wrote in #change-logs
- Lowered Peacetime length from 1.5 hours -> 1 hour
- Lowered Pre-War length from 20 minutes -> 15 minutes
- Lowered War length from 36 or 48 minutes to 30, 35 or 40 minutes
Peacetime was lowered by 30 minutes, pre-war was reduced by 5 minutes and war timer has been reduced anywhere between 6-8 minutes.
Taking this into account, this means that there has been a reduction of 41-43 minutes overall between the end of each war.

So before: 146-158 minutes and after: 105-115 minutes.

This represents a percentage decrease between 27-28% before and after. (Yes I did the Maths ?)

For things to be 'fair', I propose that stocks be reduced accordingly by 25%. This is rounded down for nice numbers and should help with any potential issues with balance if this suggestion were to be accepted. Ultimately, this will give the losing side in one war a chance of winning in the next war by giving them more stocks to use.
 
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Brian Bell

MRP War Veteran
Donator
May 14, 2021
191
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Suggestion Accepted

Hi Eisenhower, Your suggestion has been accepted. We will look into reducing the restocks to balance tanks back into the server rather than them feeling rationed.​
 
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