What does this suggestion change/add/remove:
Remove levelling for different jobs, instead replace them with promotions ICly. For example, CL2 are choices for CL3, CL3 are choices for SA, SA are choices for SC, O5-1 decides O5, SL / NL decides O5-1.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
More interaction with your higher command
Less mingy officers / guards
Less mingy CL3s
Less mingy CL2s
Less minge past CL1 in general.
Possible Negatives of the suggestion:
Hard work of people who grinded to levels will be removed
Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted because currently, someone could hop on d-class and mass collect scrap to become a cadet, go on tests and do 0 rp, become a guard, kill d-class, go on tests and do 0 RP, repeat. I feel promotions will be a better solution instead of just OOC levelling.
Remove levelling for different jobs, instead replace them with promotions ICly. For example, CL2 are choices for CL3, CL3 are choices for SA, SA are choices for SC, O5-1 decides O5, SL / NL decides O5-1.
Has something similar been suggested before? If so, why is your suggestion different?:
Not that I could find.
Possible Positives of the suggestion (At least 2):
More interaction with your higher command
Less mingy officers / guards
Less mingy CL3s
Less mingy CL2s
Less minge past CL1 in general.
Possible Negatives of the suggestion:
Hard work of people who grinded to levels will be removed
Based on the Positives & Negatives, why should this suggestion be accepted:
This should be accepted because currently, someone could hop on d-class and mass collect scrap to become a cadet, go on tests and do 0 rp, become a guard, kill d-class, go on tests and do 0 RP, repeat. I feel promotions will be a better solution instead of just OOC levelling.