Denied Remove the Keycard Scanner Occlusion Culling

This suggestion has been denied and will not receive development.
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James "Wontolla" Mellow

Well-known Member
Jun 9, 2022
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What does this suggestion change/add/remove:
Removes the occlusion culling on keycards. This is the effect of keycards "despawing" and spawning back in whenever a player gets close. Unfortunately, this tends to get in the way more than prove helpful as 9/10 times you are stuck waiting for a keycard scanner to spawn in as a SCP is breathing down your neck.

Possible Positives of the suggestion (At least 2):
  • Removes the need to wait at a keypad.
  • Restores the sanity of all parties involved.

Possible Negatives of the suggestion:
  • Added load to the server, as this change was originally made to increase the performance on the server.

Based on the Positives & Negatives, why should this suggestion be accepted:
Although, there could be a hit to performance with this change. I have no reason to believe that removinge occlusion culling from these keypads will have a major impact on it. On top of that, I am confident in saying that people would rather have a few ms more lag than wait at a door for 30 seconds until the keypad finally spawns in.
 
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Rito Munro Fraser

Active member
May 14, 2023
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+Support
Making it distance based may be a better option, but I don't know how much keycard scanners would affect the performance.
Either, please do something, it's getting annoying.
 
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