What does this suggestion change/add/remove:
Reverting the rule change 2.06 allowing the opposition team to shoot people on points they do not own.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
This is a terrible change as it allows for the opposition team to 1, be allowed to roam around on points they do now own when they are not warned off with the team who owns the point unable to do anything if they are in groups of 4 or more
And 2, it allows for the opposition team to kill everyone on a point they were warned off leading to literal deathmatches on points during the entirety of pre-war which is not fun for the team who owns the point as more often than not their fob camped or just stopped from accessing the point they own.
Possible Negatives of the suggestion:
I cant think of any, there was no reason for this to be changed and all this leads to at the moment is the team with more players to overrun points in pre-war leaving the team who owns the point with the options of either not warning them off and having to deal with the awful combat that happens at the start of war when people shoot seconds before war starts leading to ROE sits and just general extremely unfun combat , or they warn them off the point and the point becomes a TDM site as the team who owns the point cannot shoot people off of the point who may be looking into it however the opposition team who does not own the point is able to kill the team who owns the point just because they are on their own territory.
Based on the Positives & Negatives, why should this suggestion be accepted:
This is an extremely poorly thought out rule, the combat is terrible as it restricts the team who owns the point to not being able to go on their own territory in pre-war as if they warn off the other team, the opposition can simply sit a few meters off the territory and kill anyone who is on the point while the owners of the territory are powerless until the opposition fire the first bullet in which more often than not it is to late and they are already dead. I cant see why this was implemented as it is a terribly poor thought out rule and leads to extremely awkward situations whereas the old system was much easier to play under and was simply, if the opposition steps on the point after the 10 second cooldown is over, they are KOS while on that point.
Reverting the rule change 2.06 allowing the opposition team to shoot people on points they do not own.
Has something similar been suggested before? If so, why is your suggestion different?:
No
Possible Positives of the suggestion (At least 2):
This is a terrible change as it allows for the opposition team to 1, be allowed to roam around on points they do now own when they are not warned off with the team who owns the point unable to do anything if they are in groups of 4 or more
And 2, it allows for the opposition team to kill everyone on a point they were warned off leading to literal deathmatches on points during the entirety of pre-war which is not fun for the team who owns the point as more often than not their fob camped or just stopped from accessing the point they own.
Possible Negatives of the suggestion:
I cant think of any, there was no reason for this to be changed and all this leads to at the moment is the team with more players to overrun points in pre-war leaving the team who owns the point with the options of either not warning them off and having to deal with the awful combat that happens at the start of war when people shoot seconds before war starts leading to ROE sits and just general extremely unfun combat , or they warn them off the point and the point becomes a TDM site as the team who owns the point cannot shoot people off of the point who may be looking into it however the opposition team who does not own the point is able to kill the team who owns the point just because they are on their own territory.
Based on the Positives & Negatives, why should this suggestion be accepted:
This is an extremely poorly thought out rule, the combat is terrible as it restricts the team who owns the point to not being able to go on their own territory in pre-war as if they warn off the other team, the opposition can simply sit a few meters off the territory and kill anyone who is on the point while the owners of the territory are powerless until the opposition fire the first bullet in which more often than not it is to late and they are already dead. I cant see why this was implemented as it is a terribly poor thought out rule and leads to extremely awkward situations whereas the old system was much easier to play under and was simply, if the opposition steps on the point after the 10 second cooldown is over, they are KOS while on that point.
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