What does this suggestion change/add/remove:
Makes everyone that's dying (laying on the ground) invincible and put on Bleedout for 60 seconds (that they can still fast-forward with right click if they want to)
Has something similar been suggested before? If so, why is your suggestion different?:
idk
Possible Positives of the suggestion (At least 2):
+ makes medic job more useful
+ makes infantry gameplay more than just running in dying, punishes lone wolf behaviour
Possible Negatives of the suggestion:
- some people might like the more arcadey, you die, I die, we both respawn
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it could improve infantry combat and make medics more useful than they currently are.
Makes everyone that's dying (laying on the ground) invincible and put on Bleedout for 60 seconds (that they can still fast-forward with right click if they want to)
Has something similar been suggested before? If so, why is your suggestion different?:
idk
Possible Positives of the suggestion (At least 2):
+ makes medic job more useful
+ makes infantry gameplay more than just running in dying, punishes lone wolf behaviour
Possible Negatives of the suggestion:
- some people might like the more arcadey, you die, I die, we both respawn
Based on the Positives & Negatives, why should this suggestion be accepted:
I think it could improve infantry combat and make medics more useful than they currently are.
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