What does this suggestion change/add/remove:
This change would add additional rules when it comes to raiding foundation, either as CI or GOC. For the sake of ease of understanding i will refer to these rules as 3.8, 3.9 etc
The new rules would be as follows
3.8, Raiding parties can only breach an SCP proportionate to the amount of MTF units on site, 1 SCP= 3/4/5 MTF units.
3.9, If during a raid a code 5 occurs, raiding parties can not breach additional SCPs.
3.10, If breached SCPs have been breached by a raid, and a natural breach occurs, raiding parties can breach no more SCPs.
3.11, Raids cannot occur on foundation within 10/15 minutes of a code 5 being triggered or finishing.
3.12, Raids with the goal of breaching an SCP cannot occur back to back.
3.13, SCP-008 breach raids can only occur daily.
Possible Positives of the suggestion (At least 2):
The possible positives of this are quite simple and easy, more RP, it has become far too common for CI to do breach after breach, or right as one ends another begins, it gets repetitive quick and exhausting fast, it takes the fun out of the server to constantly be dealing with breaches. The consequences of a breach are rarely felt on surface, but in the facility you may get to do literally nothing for upwards of an hour other than die time after time. Slowing breaches would encourage more RP across the whole server and site and would make the server more fun in general.
Possible Negatives of the suggestion:
CI and SCP mains arent going to be happy with this and i am aware of that, i think these rules are required but i would be open to changing them, this is why i put 3/4/5 and 10/15 which ever we agree is most fair, just a general ball park. I'd much rather expand these rules with general discussion rather with the usual -support skill issue. These rules may also be negative for people who enjoy breaches and i understand that, but this server isnt a breach simulator its an RP server, and unless the SCPs are going to passive RP, which is rare, the breaches become a slog.
Based on the Positives & Negatives, why should this suggestion be accepted:
For the sake of the RP value of the server, of allowing a more coherent flow of the day and for people across the server to do anything else, i think these rules, or at the very least some sort of adaptations of them should be applied.
This change would add additional rules when it comes to raiding foundation, either as CI or GOC. For the sake of ease of understanding i will refer to these rules as 3.8, 3.9 etc
The new rules would be as follows
3.8, Raiding parties can only breach an SCP proportionate to the amount of MTF units on site, 1 SCP= 3/4/5 MTF units.
3.9, If during a raid a code 5 occurs, raiding parties can not breach additional SCPs.
3.10, If breached SCPs have been breached by a raid, and a natural breach occurs, raiding parties can breach no more SCPs.
3.11, Raids cannot occur on foundation within 10/15 minutes of a code 5 being triggered or finishing.
3.12, Raids with the goal of breaching an SCP cannot occur back to back.
3.13, SCP-008 breach raids can only occur daily.
Possible Positives of the suggestion (At least 2):
The possible positives of this are quite simple and easy, more RP, it has become far too common for CI to do breach after breach, or right as one ends another begins, it gets repetitive quick and exhausting fast, it takes the fun out of the server to constantly be dealing with breaches. The consequences of a breach are rarely felt on surface, but in the facility you may get to do literally nothing for upwards of an hour other than die time after time. Slowing breaches would encourage more RP across the whole server and site and would make the server more fun in general.
Possible Negatives of the suggestion:
CI and SCP mains arent going to be happy with this and i am aware of that, i think these rules are required but i would be open to changing them, this is why i put 3/4/5 and 10/15 which ever we agree is most fair, just a general ball park. I'd much rather expand these rules with general discussion rather with the usual -support skill issue. These rules may also be negative for people who enjoy breaches and i understand that, but this server isnt a breach simulator its an RP server, and unless the SCPs are going to passive RP, which is rare, the breaches become a slog.
Based on the Positives & Negatives, why should this suggestion be accepted:
For the sake of the RP value of the server, of allowing a more coherent flow of the day and for people across the server to do anything else, i think these rules, or at the very least some sort of adaptations of them should be applied.