What does this suggestion change/add/remove:
This suggestion limits the type of weapons any disguised person can use whilst disguised, for example it is highly unrealistic and unfun to die against a plain clothed civilian that pulls a sniper out of thin air. Or a supposed chef that pulls an energy rifle from their pockets. Instead to balance the advantage of being disguised you should only be allowed to use lower class weapons such as pistols, SMGs and knives, like those currently given to most 'disguising' jobs excluding DEA. This change would not affect 914 disguises.
Possible Positives of the suggestion (At least 2):
Makes disguised combat more realistic
Makes disguised combat more fun to play against
Makes disguised combat more challenging
Discourages bad MRDM RP for deep covers and DEA
Possible Negatives of the suggestion:
Makes disguised combat harder
Could cause balancing issues
Based on the Positives & Negatives, why should this suggestion be accepted:
The current state of combat on surface is unfun and dragged out, meaning players from any faction feel inclined to stay in their base most of the time. This heavily restricts surface RP as well as causing a lot of burnout in surface roles. If this change was implemented it would be a step in the right direction to encouraging all factions to be active on the surface as well as potentially guiding CI away from pure RP disruption during deep cover raids.
This suggestion limits the type of weapons any disguised person can use whilst disguised, for example it is highly unrealistic and unfun to die against a plain clothed civilian that pulls a sniper out of thin air. Or a supposed chef that pulls an energy rifle from their pockets. Instead to balance the advantage of being disguised you should only be allowed to use lower class weapons such as pistols, SMGs and knives, like those currently given to most 'disguising' jobs excluding DEA. This change would not affect 914 disguises.
Possible Positives of the suggestion (At least 2):
Makes disguised combat more realistic
Makes disguised combat more fun to play against
Makes disguised combat more challenging
Discourages bad MRDM RP for deep covers and DEA
Possible Negatives of the suggestion:
Makes disguised combat harder
Could cause balancing issues
Based on the Positives & Negatives, why should this suggestion be accepted:
The current state of combat on surface is unfun and dragged out, meaning players from any faction feel inclined to stay in their base most of the time. This heavily restricts surface RP as well as causing a lot of burnout in surface roles. If this change was implemented it would be a step in the right direction to encouraging all factions to be active on the surface as well as potentially guiding CI away from pure RP disruption during deep cover raids.