Which server are you applying for? (UK/USA): UK
Original Steam login name (your accounts first ever name): diamondfury956
For how long have you played on CG MRP: 1 year off and on
Age: 17
In what country are you located?: England
Time zone: GMT+0
NATO name (regiment and rank): JAF CPT 'Saint'
NWO name (regiment and rank): STS 1SGT 'Kingston'
Civilian name: 'Clover'
Steam ID: STEAM_0:1:437307338
Discord ID: pyro.s
Do you have a mic?: Yes
Original Steam login name (your accounts first ever name): diamondfury956
For how long have you played on CG MRP: 1 year off and on
Age: 17
In what country are you located?: England
Time zone: GMT+0
NATO name (regiment and rank): JAF CPT 'Saint'
NWO name (regiment and rank): STS 1SGT 'Kingston'
Civilian name: 'Clover'
Steam ID: STEAM_0:1:437307338
Discord ID: pyro.s
Do you have a mic?: Yes
Is this the first application you made? If no, link all previous applications:
This is the first MRP GM Application
Have you received any kicks/bans/warning? and why?:
No
Do you have any previous experience as a Gamemaster/Event Manager in a community?:
I do not have direct experience but I have taken part in, assisted and occasionally led numerous events whilst I was an Admin/Faction lead on SCPRP.
Do you have any previous experience with serious roleplay?:
On civilnetworks servers I have accumulated a combined 3100 hours of experience.
How many hours can you be on everyday?:
1-2
Why do you want to become a Gamemaster on our server?:
I want to fill a void in peacetime which is a lack of interesting activities to do, I also wish to create and assist map change events wherever possible.
What do you think you would be able to help us with on the server? Why are you special over the other applicants?:
I have extensive knowledge and experience in creating RP within and across specific regiments and factions from my time spent on SCPRP as both an Admin and the General of the UNGOC. With this knowledge I believe that I will be able to efficiently create and enhance RP throughout the server.
Please List 3 small event ideas (Which would involve at least one side of the server):
#1 NATO Event:
Rogue Agents. After killing unarmed civilians for reasons unknown a detachment of SAS operators went rogue with 1 tank and 2 LIVs. All regiments must work together to capture these personnel alive and bring them before the justice system. For example, SAS/ISAF would have to cooperate to infiltrate and capture the Rogue SAS stronghold, 17th and JAF would have to cooperate with other regiments for transport (TACs, Rallies and HQs will be disallowed) and RMP/NHC would have to cooperate in order to trial these disgraced SAS members.
#2 NWO Event:
Gas Leak. Some time after debrief everyone in the SC offices feels weak and dizzy, all regimental engineers are to be deployed and make use of protective equipment as well as scanners to locate the leak under the guidance of a civilian specialist, who must not see any secrets. This event would involve a lot of passive RP and the consequences would be spectacular to see.
#3 NATO/NWO/ER Combined Event:
Race to the crash site. A C130 belonging to an unknown private military organisation was intercepted by ER pirates this plane was carrying numerous ground assault vehicles and weapons. The role of NATO/NWO is to by any means eliminate the ER fortified around the plane and capture the supplies which has been loaded onto various unarmoured trucks, the ending of this event depends entirely on how its played, the supplies can be destroyed, evenly distributed or totally captured. A reward for this event would be +1 in a random stock per truck captured.
Please List an Map change event idea (Involving both sides and the entire server)
Apocalypse. After total nuclear war broke out between NATO and the NWO all armed forces became responsible for capturing resources such as oil, clean drinking water and food. In a wasteland setting NATO and NWO arrive at their respective crudely fashioned bases aiming to capture as many resources as possible. Given only rudimentary weapons and vehicles they must capture points and load supplies into a truck granting the other side a chance to gain an advantage even after a point is lost. Towards the end of the conflict all the supplies are loaded onto a chinook flying off to an unknown location before a nuclear warhead lands in the centre of the map.
List an example mission for each pair of regiments:
RMP / AOR:
RMP/AOR has to find an illicit substance brought onto the base by an unknown operative, they must control a drug sniffing dog around the base to find the package, failure to control the dog or find the package involves the entire base having access to recreational substances for the rest of peacetime.
SAS / STS:
Due to a personal conflict a member of NHC/SC has ordered the death of a Regimental Command member, however suspecting this the RC has surrounded himself with guards, it is the job of STS/SAS to find an opening in their defence and assassinate the member. Failure to complete the mission has the SC/NHC publicly humiliated and SAS/STS executed for treason/murder.
IVG / ISAF:
An uprising in (the civilian part of the map) has begun with civilians rioting and threatening the peace of (whoever controls the territory) it is the job of IVG/ISAF to deploy and occupy the area secretly dealing with any rebels or conspirators. Every moment that the point is not occupied civilians will be damaging nearby FOBs with improvised explosives and molotovs.
JAF / SWB:
A civilian tourist helicopter has found their way above the active warzone. It is the job of JAF/SWB to fly alongside this helicopter, direct them to land, fix the damaged components from FLAK cannons and escort them away from the warzone. Failure to complete this task will make the aerial regiments a laughing stock for a while.
1stAL / 17thAR:
After a delivery from an allied war lord 17th/1stAL have to completely assemble 1 truck, 1 LAV/BTR and 1 Tank, under the guidance of a civilian mechanic. /rolls will determine the quality and success of each part with each failure/success changing what vehicle will be spawned for them. Complete failure to assemble the vehicles before prewar results in a lack of vehicles.