Denied SCP-096 Bucket FailRP Adjustment

This suggestion has been denied and will not receive development.
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Apr 20, 2023
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What does this suggestion change/add/remove:
Currently, most 096 breaches are felled by a single unimmersive thing happening. You'll be running down a hallway extremely fast, or bashing down a door/shield, when some random person will stick a bucket on the rampaging monster. What I'm proposing is changing it so that while SCP-096 is in his 'enraged' state, he is incapable of being bucketed. Failing that, add a rule that prohibits such behavoir from interfering with legitimate breaches in such a way that RP is being broken by a mechanic that is constantly abused.

Possible Positives of the suggestion (At least 2):
  • Immersion will be maintained as to the destructive nature of a cognitohazard breach. This includes the response methods of those whose responsibility it is.
  • SCP-096 players cannot be immediately captured by virtue of being bucketed during the half-second they are near someone while running to a target. This is especially relevant to 096 solo breaches where he can end up bucketed instantly with no chance for recourse.
  • More interesting and nuanced gameplay on the part of recontainment efforts, as they cannot simply 'Mouse 1' to win, as it were. Protection of non-combatants and proper security would need to be followed.


Possible Negatives of the suggestion:
  • It will become more difficult to contain a code 4 when it occurs in the future. This can lead to increased downtime for research and other RP during each breach.
  • There would be an increase in complaints that SCP-096 has become 'too powerful' despite the prevalent availability of scrambles that half the playerbase wears even outside code 4s.

Based on the Positives & Negatives, why should this suggestion be accepted:
Aside from what appears to be a very basic misuse of game mechanics being rectified, I believe this would help to improve the RP aspect of SCP-096 a great deal. Already players are expected to not abuse the existing sight mechanics and act out the 'Shy Guy' angle during their breaches, but having such an instant shutdown begets more rulebreakers who would rather ignore RP for the sake of not getting captured without any effort. This would, in turn, cause the players to elevate the horror aspect of knowing 096 is around instead of burying it behind what must be oversight on the part of his recontainment mechanics.
 

Xiang Lao

Active member
Aug 6, 2023
9
1
21
+Support

FYI in the lore, 096 is close to 9 feet tall.
Would be very unrealistic to try to bucket 096 while he is in rage mode. How are you going to even reach the top of his head and put it on without looking
 

Vizara

Well-known Member
Nov 3, 2022
21
12
41
-Support

If this suggestion gets accepted people will just run to D-block and just make the breach last as long as possible. The bucket system isn’t perfect but there needs to be some way to stop an 096 breach and looking at the pros and cons I think the bucket is the best system for it.
As it stands, a person can pop potent and OUTRUN 096, and throw a bucket on his head by spam clicking. There's no way that the current system is the best. Add that with the audio bug that alerts everybody on surface when 096 breaches, t is near impossible to even make it out of HCZ before you're bucketed.
 
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As it stands, a person can pop potent and OUTRUN 096, and throw a bucket on his head by spam clicking. There's no way that the current system is the best. Add that with the audio bug that alerts everybody on surface when 096 breaches, t is near impossible to even make it out of HCZ before you're bucketed.
That’s an issue with chemicals not 096 then
 

meme_frog

Well-known Member
Dec 28, 2022
22
1
41
+ massive support

quite stupid that some random person could take down a SCP that cant be killed and that could outrun a fucking attack helicopter with a fucking bucket
 

Bucket

Well-known Member
Aug 14, 2023
3
0
31
+ Support

Even as the bucket man myself I agree. It is too easily contained
 

One of the Johnny's

Well-known Member
Apr 4, 2023
14
1
41
UK Server
+ Minor Support.
Due to the fact 096 can go to any spawn or highly populated area and breach forever until the mods are called i don't fully support it.
But at the same time it makes no sense, it should take 5 seconds to place the bucket on 096 - therefore i propose a solution.


The gel that slows down people and i think SCP's should be made especially effective against 096 and slow him down to the point where you can place the bucket on him within a 6-7 second window. (It takes 5 seconds to place it)

This way it takes more effort to contain 096, and you have to be smart otherwise 096 would just avoid the gel. (Of course you can still bag him whilst hes passive though)
 

Vizara

Well-known Member
Nov 3, 2022
21
12
41
+ Minor Support.
Due to the fact 096 can go to any spawn or highly populated area and breach forever until the mods are called i don't fully support it.
But at the same time it makes no sense, it should take 5 seconds to place the bucket on 096 - therefore i propose a solution.


The gel that slows down people and i think SCP's should be made especially effective against 096 and slow him down to the point where you can place the bucket on him within a 6-7 second window. (It takes 5 seconds to place it)

This way it takes more effort to contain 096, and you have to be smart otherwise 096 would just avoid the gel. (Of course you can still bag him whilst hes passive though)
That would actually be a really good solution. It would require actual planning of putting down lines of gel in areas where you predict 096 will come from. Plus, it would add more use for the gel besides a 008 breach.
 
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